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Applications and libraries/Concurrency and parallelism

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(attempt to reorganise libraries into parallel/concurrent/distributed)
(Concurrency: rearrange a bit)
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* The paper [http://research.microsoft.com/en-us/um/people/simonpj/papers/stm/lock-free-flops06.pdf Lock-free data structures using Software Transactional Memory in Haskell] gives further examples of concurrent programming using STM.
 
* The paper [http://research.microsoft.com/en-us/um/people/simonpj/papers/stm/lock-free-flops06.pdf Lock-free data structures using Software Transactional Memory in Haskell] gives further examples of concurrent programming using STM.
   
=== Transactional events ===
+
=== Actors ===
   
;[http://hackage.haskell.org/cgi-bin/hackage-scripts/package/transactional-events Transactional events, based on Concurrent ML]
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;[http://hackage.haskell.org/cgi-bin/hackage-scripts/package/actor Actors with multi-headed receive clauses]
:Transactional events for Haskell.
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:Actor-based concurrency for Haskell
  +
;[http://www.cs.kent.ac.uk/projects/ofa/chp/ CHP: Communicating Haskell Processes]
  +
:CHP is built on the ideas of CSP (Communicating Sequential Processes), featuring encapsulated parallel processes (no shared data!) communicating over synchronous channels. This is a very composable mode that also allows choice on communications, so that a process may offer to either read on one channel or write on another, but will only take the first that is available.
   
 
=== Helper tools ===
 
=== Helper tools ===
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:A wrapper around Control.Concurrency and Control.Exception that provides versions of forkIO that have more guarantees.
 
:A wrapper around Control.Concurrency and Control.Exception that provides versions of forkIO that have more guarantees.
   
=== Actors ===
+
=== Experimental tools ==
   
;[http://hackage.haskell.org/cgi-bin/hackage-scripts/package/actor Actors with multi-headed receive clauses]
+
;[http://hackage.haskell.org/cgi-bin/hackage-scripts/package/transactional-events Transactional events, based on Concurrent ML]
:Actor-based concurrency for Haskell
+
:Transactional events for Haskell.
;[http://www.cs.kent.ac.uk/projects/ofa/chp/ CHP: Communicating Haskell Processes]
 
:CHP is built on the ideas of CSP (Communicating Sequential Processes), featuring encapsulated parallel processes (no shared data!) communicating over synchronous channels. This is a very composable mode that also allows choice on communications, so that a process may offer to either read on one channel or write on another, but will only take the first that is available.
 
   
 
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Revision as of 07:33, 26 April 2012

Concurrent and Parallel Programming

Haskell has been designed for parallel and concurrent programming since its inception. In particular, Haskell's purity greatly simplifies reasoning about parallel programs. This page lists libraries and extensions for programming concurrent and parallel applications in Haskell. See also the parallel portal for research papers, tutorials and on parallel and concurrent Haskell.

Contents

1 Parallelism

1.1 Parallel Strategies

Strategies provide a high-level compositional API for parallel programming.

1.2 Data Parallel Haskell

Data Parallel Haskell
Implicitly parallel, high performance (nested) arrays, supporting large multicore programming.

1.3 Low-level parallelism: par and pseq

The Control.Parallel module provides the low-level operations for parallelism on which Strategies are built.

1.4 Feedback-directed implicit parallelism

Implicit parallelism in Haskell, and a feedback-directed mechanism to increase its granularity

1.5 Glasgow Parallel Haskell

EYK: is this redundant with strategies?

GpH: Glasgow Parallel Haskell
A complete, GHC-based implementation of the parallel Haskell extension GpH and of evaluation strategies is available. Extensions of the runtime-system and language to improve performance and support new platforms are under development.

2 Concurrency

Concurrent Haskell
GHC has supported concurrency with lightweight threads for more than a decade, and it is very fast. Threads in Haskell are preemptively scheduled and support everything you would normally expect from threads, including blocking I/O and foreign calls.

2.1 Software transactional memory

Software Transactional Memory
GHC supports a sophisticated version of software transactional memory. Software Transactional Memory (STM) is a new way to coordinate concurrent threads.

2.2 Actors

Actors with multi-headed receive clauses
Actor-based concurrency for Haskell
CHP: Communicating Haskell Processes
CHP is built on the ideas of CSP (Communicating Sequential Processes), featuring encapsulated parallel processes (no shared data!) communicating over synchronous channels. This is a very composable mode that also allows choice on communications, so that a process may offer to either read on one channel or write on another, but will only take the first that is available.

2.3 Helper tools

Wrapped Concurrency
A wrapper around Control.Concurrency and Control.Exception that provides versions of forkIO that have more guarantees.

3 = Experimental tools

Transactional events, based on Concurrent ML
Transactional events for Haskell.

4 Distributed programming

4.1 MPI

hMPI
hMPI is an acronym for HaskellMPI. It is a Haskell binding conforming to MPI (Message Passing Interface) standard 1.1/1.2. The programmer is in full control over the communication between the nodes of a cluster.
Haskell-MPI
Haskell-MPI provides a Haskell interface to MPI, built on top of the foreign function interface. It is notionally a descendant of hMPI, but is mostly a rewrite.

4.2 Distributed Haskell

GdH: Glasgow Distributed Haskell
GdH supports distributed stateful interactions on multiple locations. It is a conservative extension of both Concurrent Haskell and GpH, enabling the distribution of the stateful IO threads of the former on the multiple locations of the latter. The programming model includes forking stateful threads on remote locations, explicit communication over channels, and distributed exception handling.
Mobile Haskell (mHaskell) (dead link)
Mobile Haskell supports both strong and weak mobility of computations across open networks. The mobility primitives are higher-order polymorphic channels. Mid-level abstractions like remote evaluation, analogous to Java RMI, are readily constructed. High-level mobility skeletons like mobile map and mobile fold encapsulate common patterns of mobile computation.
Eden
Eden extends Haskell with a small set of syntactic constructs for explicit process specification and creation. While providing enough control to implement parallel algorithms efficiently, it frees the programmer from the tedious task of managing low-level details by introducing automatic communication (via head-strict lazy lists), synchronisation, and process handling.

4.3 Ports

The Haskell Ports Library (HPL)
Ports are an abstraction for modelling variables whose values evolve over time without the need to resort to mutable variable, such as IORefs. More precisely, a port represents all values that a time-dependent variable successively takes as a stream, where each element of the stream corresponds to a state change - we can also say that a port represents a time series. Moreover, a port supports concurrent construction of the time series, or stream of values.

4.4 Modelling concurrent and distributed systems

HCPN: Haskell-Coloured Petri Nets
Haskell-Coloured Petri Nets (HCPN) are an instance of high-level Petri Nets, in which anonymous tokens are replaced by Haskell data objects (and transitions can operate on that data, in addition to moving it around). This gives us a hybrid graphical/textual modelling formalism for Haskell, especially suited for modelling concurrent and distributed systems.