Blog articles/Exercises
From HaskellWiki
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* [http://www.joachim-breitner.de/blog/archives/152-Hangman-AI-in-haskell.html Hangman AI in Haskell] | * [http://www.joachim-breitner.de/blog/archives/152-Hangman-AI-in-haskell.html Hangman AI in Haskell] | ||
* [http://www.joachim-breitner.de/blog/archives/139-Haskell-as-a-puzzle-Solver.html Haskell as a puzzle solver] | * [http://www.joachim-breitner.de/blog/archives/139-Haskell-as-a-puzzle-Solver.html Haskell as a puzzle solver] | ||
| + | * [http://myawesomeblag.blogspot.com/2007/03/opengl-tetris-in-haskell.html OpenGL tetris in Haskell] | ||
Revision as of 16:14, 23 September 2007
Contents |
1 Programming exercises in Haskell
- Diff in Haskell
- Introductory Haskell: Solving the Sorting-It-Out Kata
- The "perfect shuffles" puzzle (solved in Haskell)
- A Simple RPN Calculator in Haskell
- Software Cipher
- Dot matrix printer
- Overlap function in Haskell for rectangles
- Tying Knots Generically
- A quick and dirty theorem prover in Haskell
- Brainf*k interpreter in Haskell
- FourFours in Haskell
- Using Bayesian filtering instead of 'if' in Haskell
- Counting fibonaccis
- Decision making
- Solving an arithmetic puzzle with Haskell
2 Particular exercises
2.1 Prime sieves
2.2 Supermarket Pricing
2.3 The Google Code Jam "countPaths" problem
2.4 Secret Santas in Haskell
2.5 Run length encoding
2.6 The bowling puzzle
- The Bowling Game Kata in Haskell
- Bowling in Haskell
2.7 Norvig's spell checker
2.8 Chris' Puzzle
2.9 Word numbers
- Solving the word numbers problem:
