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* [http://www.randomhacks.net/articles/2007/02/22/bayes-rule-and-drug-tests Using Bayesian filtering instead of 'if' in Haskell]
 
* [http://www.randomhacks.net/articles/2007/02/22/bayes-rule-and-drug-tests Using Bayesian filtering instead of 'if' in Haskell]
 
* [http://www.peanutbuttercode.com/?p=14 Counting fibonaccis]
 
* [http://www.peanutbuttercode.com/?p=14 Counting fibonaccis]
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* [http://realfiction.net/?q=node/123 Decision making]
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* [http://byorgey.wordpress.com/2007/06/21/solving-an-arithmetic-puzzle-with-haskell/ Solving an arithmetic puzzle with Haskell]
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* [http://byorgey.wordpress.com/2007/08/13/rationals/ The Rationals]
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* [http://www.perlmonks.org/?node_id=632023 Break a string into pieces]
   
 
== Particular exercises ==
 
== Particular exercises ==
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=== Supermarket Pricing ===
 
=== Supermarket Pricing ===
 
* [http://blog.moertel.com/articles/2006/04/28/the-supermarket-pricing-kata-in-haskell The Supermarket Pricing Kata in Haskell]
 
* [http://blog.moertel.com/articles/2006/04/28/the-supermarket-pricing-kata-in-haskell The Supermarket Pricing Kata in Haskell]
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===Ball Clock Puzzle===
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* [http://the-little-haskeller.blogspot.com/2007/11/solve-ball-clock-puzzle-in-python-and.html Solve Ball Clock Puzzle in Python and Haskell]
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===N-Queens===
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* [http://therning.org/magnus/archives/330 N-Queens in Haskell]
   
 
=== The Google Code Jam "countPaths" problem ===
 
=== The Google Code Jam "countPaths" problem ===
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=== Norvig's spell checker ===
 
=== Norvig's spell checker ===
 
* [http://www.serpentine.com/blog/2007/05/14/norvigs-spell-checker-and-idiomatic-haskell/ Norvig's spell checker and idiomatic Haskell]
 
* [http://www.serpentine.com/blog/2007/05/14/norvigs-spell-checker-and-idiomatic-haskell/ Norvig's spell checker and idiomatic Haskell]
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=== Chris' Puzzle ===
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*[http://cdsmith.wordpress.com/2007/07/17/a-neat-problem/ A neat game with a really neat solution: puzzle fun in Haskell]
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=== Word numbers ===
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* Solving the word numbers problem:
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**[http://conway.rutgers.edu/~ccshan/wiki/blog/posts/WordNumbers1/ Part 1: Billion approaches]
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**[http://conway.rutgers.edu/~ccshan/wiki/blog/posts/WordNumbers2/ Part 2]
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**[http://conway.rutgers.edu/~ccshan/wiki/blog/posts/WordNumbers3/ Part 3: Binary Search]
   
 
=== Games ===
 
=== Games ===
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* [http://www.joachim-breitner.de/blog/archives/152-Hangman-AI-in-haskell.html Hangman AI in Haskell]
 
* [http://www.joachim-breitner.de/blog/archives/152-Hangman-AI-in-haskell.html Hangman AI in Haskell]
 
* [http://www.joachim-breitner.de/blog/archives/139-Haskell-as-a-puzzle-Solver.html Haskell as a puzzle solver]
 
* [http://www.joachim-breitner.de/blog/archives/139-Haskell-as-a-puzzle-Solver.html Haskell as a puzzle solver]
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* [http://myawesomeblag.blogspot.com/2007/03/opengl-tetris-in-haskell.html OpenGL tetris in Haskell]
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* [http://hmastermind.blogspot.com/ Mastermind Game for Haskell]

Latest revision as of 06:00, 20 February 2008


Contents

[edit] 1 Programming exercises in Haskell

[edit] 2 Particular exercises

[edit] 2.1 Prime sieves

[edit] 2.2 Supermarket Pricing

[edit] 2.3 Ball Clock Puzzle

[edit] 2.4 N-Queens

[edit] 2.5 The Google Code Jam "countPaths" problem

[edit] 2.6 Secret Santas in Haskell

[edit] 2.7 Run length encoding

[edit] 2.8 The bowling puzzle

[edit] 2.9 Norvig's spell checker

[edit] 2.10 Chris' Puzzle

[edit] 2.11 Word numbers

[edit] 2.12 Games