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* [http://www.kennknowles.com/blog/2008/03/23/using-opengls-blending-to-visualize-congestion-in-convex-routing-in-haskell/ Using OpenGL's blending to visualize congestion in convex routing]
 
* [http://www.kennknowles.com/blog/2008/03/23/using-opengls-blending-to-visualize-congestion-in-convex-routing-in-haskell/ Using OpenGL's blending to visualize congestion in convex routing]
 
* [http://metavar.blogspot.com/2008/01/opengl-programming-with-haskell.html OpenGL programming with Haskell]
 
* [http://metavar.blogspot.com/2008/01/opengl-programming-with-haskell.html OpenGL programming with Haskell]
  +
* [http://blog.mikael.johanssons.org/archive/2006/09/opengl-programming-in-haskell-a-tutorial-part-1/ OpenGL programming in Haskell - a tutorial (part 1)], [http://blog.mikael.johanssons.org/archive/2006/09/opengl-programming-in-haskell-a-tutorial-part-2/ part 2]
   
 
== Further reading ==
 
== Further reading ==

Latest revision as of 05:16, 14 January 2009

Contents

[edit] 1 Graphics

[edit] 1.1 Ray tracing

[edit] 1.2 Fractals

[edit] 1.3 OpenGL

[edit] 2 Further reading