Difference between revisions of "Chlor"

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* Chlor can generate graphics in '''essential file formats''' (PDF, SVG, EPS, etc).
 
* Chlor can generate graphics in '''essential file formats''' (PDF, SVG, EPS, etc).
:: Chlor is assumed to be only a small cog in your workstream. It tries to step out of your way by providing import and export facilities for open formats, for your post-processing needs.
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:: Chlor very likely well only be a small cog in your workstream. It tries to step out of your way by providing import and export facilities for open formats - for your pre- and post-processing needs.
   
 
Chlor is currently available from the [http://chlor.svn.sourceforge.net/viewvc/chlor/trunk/haskell/ code repository] only.
 
Chlor is currently available from the [http://chlor.svn.sourceforge.net/viewvc/chlor/trunk/haskell/ code repository] only.

Revision as of 11:35, 14 January 2010

Chlor is a highlevel Haskell vector graphics framework for non-interactive diagrams and charts.

Chlor tries to enable you to get things done:

  • Chlor is trivial to install.
Many Haskell graphic libraries depend on bindings to non-Haskell libraries (like Cairo/Gtk, GD, OpenGL, etc.) which can be more or less troublesome to install on your system. Chlor avoids this trouble by being a pure Haskell framework.
  • Chlor provides a rich repository of reusable highlevel components.
  • Chlor can generate graphics in essential file formats (PDF, SVG, EPS, etc).
Chlor very likely well only be a small cog in your workstream. It tries to step out of your way by providing import and export facilities for open formats - for your pre- and post-processing needs.

Chlor is currently available from the code repository only.

Features

Chlor uses a top-down graphics model. You define a box and what objects to create within this box. These objects themselves can decide what to draw within their respective boxes, and so on.

Boxes

Shapes