Difference between revisions of "Chlor"

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'''Chlor''' is a highlevel Haskell vector graphics framework for non-interactive diagrams and charts.
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'''Chlor''' is a highlevel Haskell vector graphics framework for non-interactive diagrams and charts. It has the following properties:
   
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* pure-Haskell code
Chlor tries to enable you to '''get things done''', with the given mission statement:
 
 
* reusable highlevel components
 
* support for file formats like PDF, SVG, EPS, etc.
   
 
[http://chlor.svn.sourceforge.net/viewvc/chlor/trunk/haskell/ Code repository]
* Chlor is '''trivial to install'''.
 
:: Many Haskell graphic libraries depend on bindings to non-Haskell libraries (like Cairo/Gtk, GD, OpenGL, etc.) which can be more or less troublesome to install on your system. Chlor avoids this trouble by being a pure Haskell framework.
 
 
* Chlor provides a rich repository of '''reusable highlevel components'''.
 
 
* Chlor generates graphics in '''essential file formats''' (PDF, SVG, EPS, etc).
 
:: Very likely, Chlor well only be a small cog in your workstream. To simplify your pre- and post-processing, Chlor provides import and export facilities in open file formats.
 
 
Chlor is currently available from the [http://chlor.svn.sourceforge.net/viewvc/chlor/trunk/haskell/ code repository] only.
 
   
 
== Features==
 
== Features==
 
Chlor uses a '''top-down graphics model'''. You define a box and what objects to create within this box. These objects themselves can decide what to draw within their respective boxes, and so on.
 
   
 
=== Boxes ===
 
=== Boxes ===
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=== Shapes ===
 
=== Shapes ===
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Shapes are defined within boxes.

Revision as of 09:55, 15 January 2010

Chlor is a highlevel Haskell vector graphics framework for non-interactive diagrams and charts. It has the following properties:

  • pure-Haskell code
  • reusable highlevel components
  • support for file formats like PDF, SVG, EPS, etc.

Code repository

Features

Boxes

You define a box by

  • dimension: width and height
  • anchor: a coordinate and an origin (to define which part of the box this coordinate is relative to)
  • alignment: you can define how to align content within the box (left, right, top, bottom, center)

Shapes

Shapes are defined within boxes.