Existential type

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Existential types in conjunction with type classes can be used to emulate the dynamic dispatch mechanism of object oriented programming languages. To illustrate this concept I show how a classic example from object oriented programming can be encoded in Haskell.

 class Shape_ a where
   perimeter :: a -> Double
   area      :: a -> Double
 
 data Shape = forall a. Shape_ a => Shape a
 
 type Radius = Double
 type Side   = Double
  
 data Circle    = Circle    Radius
 data Rectangle = Rectangle Side Side
 data Square    = Square    Side
 
 
 instance Shape_ Circle where
   perimeter (Circle r) = 2 * pi * r
   area      (Circle r) = pi * r * r
 
 instance Shape_ Rectangle where
   perimeter (Rectangle x y) = 2*(x + y)
   area      (Rectangle x y) = x * y
 
 instance Shape_ Square where
   perimeter (Square s) = 4*s
   area      (Square s) = s*s
 
 instance Shape_ Shape where
   perimeter (Shape shape) = perimeter shape
   area      (Shape shape) = area      shape
 
 
 --
 -- Smart constructors
 --
 
 circle :: Radius -> Shape
 circle r = Shape (Circle r)
 
 rectangle :: Side -> Side -> Shape
 rectangle x y = Shape (Rectangle x y)
 
 square :: Side -> Shape
 square s = Shape (Square s)
 
 shapes :: [Shape]
 shapes = [circle 2.4, rectangle 3.1 4.4, square 2.1]