Personal tools

Game Development

From HaskellWiki

(Difference between revisions)
Jump to: navigation, search
(Examples)
(Examples: Added wxAsteroids, as there is good documentation for it)
Line 31: Line 31:
 
== Examples ==
 
== Examples ==
 
<!-- add new ones at the top, probably -->
 
<!-- add new ones at the top, probably -->
  +
  +
* [[wxAsteroids]], a well-documented game, based on [[wxHaskell]]
   
 
* [https://github.com/simonmichael/hssdl-mac-example hssdl-mac-example] - how to make an SDL-using package buildable on mac OSX
 
* [https://github.com/simonmichael/hssdl-mac-example hssdl-mac-example] - how to make an SDL-using package buildable on mac OSX

Revision as of 15:49, 29 March 2011


This page and the #haskell-game IRC channel is the starting point for everyone interested in doing game development with Haskell. You may also wish to join the Games group on haskellers.com.

There are quite a lot of games, unfinished libraries, and interested people out there - please gather links here and join us on #haskell-game !

Contents

1 Games and game engines

2 Articles and blog posts

3 Videos

  • Games in Haskell - Matthew Sackman and Tristan Allwood on developing games with OpenGL in Haskell

4 Examples

  • Possible Hackage categorisation guidelines: upload games to Game, engines and libs to Game Engine, or at least to some category beginning with Game, and check latest categories before uploading