Difference between revisions of "IPhone"

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| iPhone experience, web programming experience, dependent types experience
 
| iPhone experience, web programming experience, dependent types experience
 
| Haskell-to-iPhone compiler (either as DSL or GHC Core -> iPhone)
 
| Haskell-to-iPhone compiler (either as DSL or GHC Core -> iPhone)
| Client apps, Games (maybe using a combination of FRP and something like arrowlets)
+
| Navigation-based apps (think of things like iTunes, Facebook, etc.) , Games (maybe using a combination of FRP and something like arrowlets)
 
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|-
 
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Revision as of 18:42, 17 June 2009

If you are working with Haskell and making iPhone apps, or if you intend to soon, please fill in your info below. By helping each other out, we can work more productively and have more fun.

Name Contact info Haskell-fu (0-5) iPhone-fu (0-5) Have (to share) Need Intended iPhone apps
Conal Elliott Home, blog, wiki user, Twitter, Facebook, Linkedin, IRC: conal 5 0 Functional graphics & GUI, misc Haskell libs, design skills iPhone basics, Haskell-to-iPhone compiler Interactive graphics toys
Chris Eidhof Home, Tupil, wiki user, Twitter, Linkedin, IRC: chr1s 4 3 iPhone experience, web programming experience, dependent types experience Haskell-to-iPhone compiler (either as DSL or GHC Core -> iPhone) Navigation-based apps (think of things like iTunes, Facebook, etc.) , Games (maybe using a combination of FRP and something like arrowlets)

Some helpful resources: