Difference between revisions of "OGL"

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* Simplify concurrent OpenGL applications by explicitly tagging OpenGL code/contexts.
 
* Simplify concurrent OpenGL applications by explicitly tagging OpenGL code/contexts.
 
* Enforce static type checking on commands that can only be executed in certain OpenGL contexts (sending vertex data in immediate-mode for example).
 
* Enforce static type checking on commands that can only be executed in certain OpenGL contexts (sending vertex data in immediate-mode for example).
  +
  +
== Source ==
  +
* [http://hackage.haskell.org/cgi-bin/hackage-scripts/package/OGL-0.0.3 HackageDB]
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* [http://aur.archlinux.org/packages.php?ID=21723 Arch Linux package]
   
 
== Related Software ==
 
== Related Software ==
* [[GLFW-OGL]] - A sloppy port of the [[GLFW]] package to OGL.
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* [[GLFW-OGL]] - A provisional port of the [[GLFW]] package to OGL.
   
 
== Caveats ==
 
== Caveats ==
 
* Graphics.Rendering.OGL.GLU.* is untested.
 
* Graphics.Rendering.OGL.GLU.* is untested.
   
  +
== Changelog ==
== Changes from the official hOpenGL package ==
 
  +
==== OGL 0.0.3 ====
  +
Added:
 
- OGL.Monad: liftGL
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  +
==== OGL 0.0.2 ====
  +
Fixed:
  +
- Removed Graphics.Rendering.OGL.GL.FlushFinish.GL redefinition.
  +
  +
==== OGL 0.0.1 ====
  +
Fixed:
  +
- Haddock generation
  +
Added:
  +
- Num to the context of the MatrixComponent class
  +
 
==== OGL 0.0.0 ====
 
==== OGL 0.0.0 ====
  +
Added:
- OGL.Monad module added.
 
  +
- OGL.Monad.
- getIO, ($$=) in OGL.GL.StateVar for compatibility.
 
  +
- OGL.GL.StateVar: getIO, ($$=).
- mapBuffer, unmapBuffer exposed by OGL.GL.BufferObjects
 
  +
- OGL.GL.BufferObjects: mapBuffer, unmapBuffer.

Latest revision as of 20:15, 11 May 2009

Synopsis

A fork of the OpenGL 2.2.1.1 package.

Modifications to OpenGL IO using the -XGeneralizedNewtypeDeriving extension create context sensitive MonadIO aliases.

Motivation

  • Simplify concurrent OpenGL applications by explicitly tagging OpenGL code/contexts.
  • Enforce static type checking on commands that can only be executed in certain OpenGL contexts (sending vertex data in immediate-mode for example).

Source

Related Software

Caveats

  • Graphics.Rendering.OGL.GLU.* is untested.

Changelog

OGL 0.0.3

 Added:
  - OGL.Monad: liftGL 

OGL 0.0.2

 Fixed:
   - Removed Graphics.Rendering.OGL.GL.FlushFinish.GL redefinition.

OGL 0.0.1

 Fixed:
   - Haddock generation
 Added:
   - Num to the context of the MatrixComponent class

OGL 0.0.0

 Added:
   - OGL.Monad.
   - OGL.GL.StateVar: getIO, ($$=).  
   - OGL.GL.BufferObjects: mapBuffer, unmapBuffer.