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A design for a GUI library which is more like Haskell and less like C.
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[[Category:User interfaces]] [[Category:Proposals]] [[Category:Libraries]]
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A design for a GUI library which is more like Haskell and less like C. To be written over Gtk2Hs.
   
 
Link: http://www.cse.unsw.edu.au/~chak/haskell/ports/
 
Link: http://www.cse.unsw.edu.au/~chak/haskell/ports/
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== Thoughts by ==
 
== Thoughts by ==
   
Neil Mitchell
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Neil Mitchell, some patches from Joachim Breitner, discussions and help from Duncan Coutts
   
== The Var concept ==
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For a darcs repo see: http://www.cs.york.ac.uk/fp/darcs/proplang/
   
This is the low level stuff, on which the library will be built
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In particular check out Sample.hs, I am particularly proud of the word count:
   
data Var a = ...
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sb!text =< with1 (txt!text) (\x ->
data Notify
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"Word count: " ++ show (length $ words x))
   
get :: Var a -> IO a
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== Overview ==
set :: Var a -> a -> IO ()
 
addNotify :: Var a -> IO () -> IO Notify
 
remNotify :: Notify -> IO ()
 
   
newVar :: a -> IO (Var a)
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There are events, you can register to be notified when an event fires by doing
   
== Object layering ==
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event += handler
   
textBox-text -< "test"
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There are variables, which have events which fire, and a value which you can set and get.
filename <- newVar Nothing
 
notify filename hatCover
 
lbl-text =< with filename $ \x ->
 
case x of
 
Nothing -> "Select a file"
 
Just x -> "Loaded: " ++ x
 
   
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variable <- newVar "value"
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variable += handler
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variable -< "value"
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x <- getVal variable
   
where
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There are objects, objects have properties. A property is just a variable.
   
(-) :: GtkObject -> GtkProp -> Var a -- ignoring lots of details here
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window!text += handler
(-<) :: Var a -> a -> IO ()
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window!text -< "Titlebar text"
(=<) :: Var a -> Action a -> IO ()
 
   
with :: Var a -> (a -> b) -> Action b
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There are bindings which relate variables.
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-- the window text is the variable
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window!text =<= variable
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-- the window text is the variable, but upppercase
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window!text =< with1 variable (map toUpper)
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-- combine the two texts to create the window text
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window!text =< with2 variable1 variable2 (++)
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If any of the values on the RHS of a binding change, then the LHS is updated.

Latest revision as of 21:21, 23 June 2007

A design for a GUI library which is more like Haskell and less like C. To be written over Gtk2Hs.

Link: http://www.cse.unsw.edu.au/~chak/haskell/ports/

[edit] 1 Thoughts by

Neil Mitchell, some patches from Joachim Breitner, discussions and help from Duncan Coutts

For a darcs repo see: http://www.cs.york.ac.uk/fp/darcs/proplang/

In particular check out Sample.hs, I am particularly proud of the word count:

sb!text =< with1 (txt!text) (\x ->
    "Word count: " ++ show (length $ words x))

[edit] 2 Overview

There are events, you can register to be notified when an event fires by doing

event += handler

There are variables, which have events which fire, and a value which you can set and get.

variable <- newVar "value"
variable += handler
variable -< "value"
x <- getVal variable

There are objects, objects have properties. A property is just a variable.

window!text += handler
window!text -< "Titlebar text"

There are bindings which relate variables.

-- the window text is the variable
window!text =<= variable
-- the window text is the variable, but upppercase
window!text =< with1 variable (map toUpper)
-- combine the two texts to create the window text
window!text =< with2 variable1 variable2 (++)

If any of the values on the RHS of a binding change, then the LHS is updated.