Difference between revisions of "Reactive-banana"

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* <span id="feedback">Feedback</span> and Contact
 
* <span id="feedback">Feedback</span> and Contact
 
** Maintainer: [http://apfelmus.nfshost.com/ Heinrich Apfelmus] <apfelmus at quantentunnel de>
 
** Maintainer: [http://apfelmus.nfshost.com/ Heinrich Apfelmus] <apfelmus at quantentunnel de>
** [https://github.com/HeinrichApfelmus/reactive-banana/issues?sort=created&direction=desc&state=open Issue Tracker]
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** Bugs and feature requests? [https://github.com/HeinrichApfelmus/reactive-banana/issues?sort=created&direction=desc&state=open Issue Tracker!]
** [http://stackoverflow.com/questions/ask?tags=reactive-programming+haskell+frp Ask a question on StackOverflow]
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** Questions? [http://stackoverflow.com/questions/ask?tags=reactive-programming+haskell+frp Ask on StackOverflow!]
 
* Source code on github
 
* Source code on github
** [https://github.com/HeinrichApfelmus/reactive-banana/tree/master/reactive-banana reactive-banana]
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** [https://github.com/HeinrichApfelmus/reactive-banana/tree/master/reactive-banana reactive-banana] source
** [https://github.com/HeinrichApfelmus/reactive-banana/tree/master/reactive-banana-wx reactive-banana-wx]
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** [https://github.com/HeinrichApfelmus/reactive-banana/tree/master/reactive-banana-wx reactive-banana-wx] source
   
 
== External Links ==
 
== External Links ==

Revision as of 14:34, 16 December 2011

What is it?

Reactive-banana is a library for Functional Reactive Programming (FRP).

Support the project with a small donation: flattr-badge-large.png

The goal is to create a solid foundation for anything FRP-related.

  • Users can finally start experimenting with graphical user interfaces based on FRP as the library can be hooked into any existing event-based framework like wxHaskell or Gtk2Hs. A plethora of example code helps with getting to know the library.
  • Programmers interested in implementing FRP will have a reference for a simple semantics with a working implementation.
  • It features an efficient implementation. No more spooky time leaks, predicting space & time usage should be straightforward.

Feedback is welcome, I want to hear from you!

Status

Current development focuses on dynamic event switching. Examples from game programming and computer music are planned.

  • 24 October 2011: reactive-banana 0.4.3.0 released.
  • 26 September 2011: Added some more examples, reactive-banana 0.4.2.0 released.
  • 14 July 2011: Implemented many examples, reactive-banana 0.4.1.0 released.
  • 22 June 2011: reactive-banana 0.3.0.0 released
  • 28 April 2011: reactive-banana 0.2.0.0 released

Releases and Resources

External Links

No external links yet.