1 What is it?
Reactive-banana is a library for Functional Reactive Programming (FRP).
FRP offers an elegant and concise way to express interactive programs such as graphical user interfaces, animations, computer music or robot controllers. Thus, the reactive-banana library promises to avoid the spagethetti code commonly used in traditional GUI technologies.
The specific goal of the library is to provide a solid foundation.
- Users can finally use FRP to program graphical user interfaces as the library can be hooked into any existing event-based framework like wxHaskell or Gtk2Hs. A plethora of example code helps with getting started.
- Programmers interested in implementing FRP will have a reference for a simple semantics with a working implementation.
- It features an efficient implementation. No more spooky time leaks, predicting space & time usage should be straightforward.
Feedback is welcome, I want to hear from you!
Current development focuses on dynamic event switching. Examples from game programming and computer music are planned.
- 24 October 2011: reactive-banana 0.4.3.0 released.
- 26 September 2011: Added some more examples, reactive-banana 0.4.2.0 released.
- 14 July 2011: Implemented many examples, reactive-banana 0.4.1.0 released.
- 22 June 2011: reactive-banana 0.3.0.0 released
- 28 April 2011: reactive-banana 0.2.0.0 released
3 Fake Testimonials
"In the programming-language world, one rule of survival is simple: dance or die. This library makes dancing easy." – Simon Banana Jones
"About the use of language: it is impossible to sharpen a pencil with a blunt axe. You should try reactive-banana instead." — Event Dijkstra
"When I need a
bullet event, I can just trigger it." — Billy the Reactive Banana
4 Releases and Resources
- Download on Hackage
- Feedback and Contact
- Source code on github
5 External Links
No external links yet.