Difference between revisions of "Reactive-banana/Examples"

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: A simple counter that can be manipulated with two buttons "Up" or "Down".
 
: A simple counter that can be manipulated with two buttons "Up" or "Down".
 
[[Image:Reactive-banana-Counter.png]]
 
[[Image:Reactive-banana-Counter.png]]
  +
  +
; [https://github.com/HeinrichApfelmus/Haskell-BlackBoard/blob/master/reactive-banana-wx/src/CurrencyConverter.hs CurrencyConverter.hs]
  +
: Simple currency converter. Reads a value from a text entry widget and multiplies it with a constant. (Does wxHaskell offer a way to make this real-time?)
  +
 
; [https://github.com/HeinrichApfelmus/Haskell-BlackBoard/blob/master/reactive-banana-wx/src/TwoCounters.hs TwoCounters.hs]
 
; [https://github.com/HeinrichApfelmus/Haskell-BlackBoard/blob/master/reactive-banana-wx/src/TwoCounters.hs TwoCounters.hs]
 
: Two simple counters. There is only one pair of buttons "Up" or "Down", the button "Switch Counters" allows you to specify which counter should be affected.
 
: Two simple counters. There is only one pair of buttons "Up" or "Down", the button "Switch Counters" allows you to specify which counter should be affected.
 
[[Image:Reactive-banana-TwoCounters.png]]
 
[[Image:Reactive-banana-TwoCounters.png]]
  +
  +
; [https://github.com/HeinrichApfelmus/Haskell-BlackBoard/blob/master/reactive-banana-wx/src/Asteroids.hs Asteroids.hs]
  +
: Port of the [[wxAsteroids]] example.
  +
  +
; [https://github.com/HeinrichApfelmus/Haskell-BlackBoard/blob/master/reactive-banana-wx/src/Wave.hs Wave.hs]
  +
: A wave-like pattern. Not the most beautiful code, but it demonstrates that you can generated timed events.

Revision as of 06:50, 10 July 2011

Examples for the reactive-banana library.

Core Examples

SlotMachine.hs
Mainly demonstrates how to set up an event network with your own event loop. Also demonstrates the FRP functionality.
RunPause.hs
Demonstrates how to set up an event network with your own event loop and how to pause or resume it.

GUI Examples

Counter.hs
A simple counter that can be manipulated with two buttons "Up" or "Down".

Reactive-banana-Counter.png

CurrencyConverter.hs
Simple currency converter. Reads a value from a text entry widget and multiplies it with a constant. (Does wxHaskell offer a way to make this real-time?)
TwoCounters.hs
Two simple counters. There is only one pair of buttons "Up" or "Down", the button "Switch Counters" allows you to specify which counter should be affected.

Reactive-banana-TwoCounters.png

Asteroids.hs
Port of the wxAsteroids example.
Wave.hs
A wave-like pattern. Not the most beautiful code, but it demonstrates that you can generated timed events.