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Reactive-fieldtrip

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Besides this wiki page, here are more ways to find out about reactive-fieldtrip:
 
Besides this wiki page, here are more ways to find out about reactive-fieldtrip:
 
* Visit the [http://hackage.haskell.org/cgi-bin/hackage-scripts/package/reactive-fieldtrip Hackage page] for library documentation and to download & install.
 
* Visit the [http://hackage.haskell.org/cgi-bin/hackage-scripts/package/reactive-fieldtrip Hackage page] for library documentation and to download & install.
* Or install with <tt>cabal install reactive-fieldtrip</tt>.
+
* Or install with <tt>cabal install reactive-fieldtrip</tt> (you may also need to install libghc6-opengl-dev and libghc6-glut-dev using synaptic or apt-get).
 
* Get the code repository: <tt>darcs get http://code.haskell.org/reactive-fieldtrip</tt>.
 
* Get the code repository: <tt>darcs get http://code.haskell.org/reactive-fieldtrip</tt>.
 
<!-- * See the [[reactive-fieldtrip/Versions| version history]]. -->
 
<!-- * See the [[reactive-fieldtrip/Versions| version history]]. -->

Revision as of 21:29, 17 November 2008


Abstract

reactive-fieldtrip connects the Reactive (FRP) and FieldTrip (functional 3D) libraries, for functionally programming reactive, animated, 3D graphics.

Besides this wiki page, here are more ways to find out about reactive-fieldtrip:

  • Visit the Hackage page for library documentation and to download & install.
  • Or install with cabal install reactive-fieldtrip (you may also need to install libghc6-opengl-dev and libghc6-glut-dev using synaptic or apt-get).
  • Get the code repository: darcs get http://code.haskell.org/reactive-fieldtrip.

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