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Reactive-fieldtrip

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Besides this wiki page, here are more ways to find out about reactive-fieldtrip:
 
Besides this wiki page, here are more ways to find out about reactive-fieldtrip:
 
* Visit the [http://hackage.haskell.org/cgi-bin/hackage-scripts/package/reactive-fieldtrip Hackage page] for library documentation and to download & install.
 
* Visit the [http://hackage.haskell.org/cgi-bin/hackage-scripts/package/reactive-fieldtrip Hackage page] for library documentation and to download & install.
* Or install with <tt>cabal install reactive-fieldtrip</tt>. (See [[FieldTrip#Problems and solutions]].)
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* Or install with <tt>cabal install reactive-fieldtrip</tt>.
 
* Get the code repository: <tt>darcs get http://code.haskell.org/reactive-fieldtrip</tt>.
 
* Get the code repository: <tt>darcs get http://code.haskell.org/reactive-fieldtrip</tt>.
 
<!-- * See the [[reactive-fieldtrip/Versions| version history]]. -->
 
<!-- * See the [[reactive-fieldtrip/Versions| version history]]. -->
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See [[FieldTrip#Problems and solutions]] for any technical glitches.
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Please leave comments at the [[Talk:reactive-fieldtrip|Talk page]].

Revision as of 18:43, 18 November 2008


Abstract

reactive-fieldtrip connects the Reactive (FRP) and FieldTrip (functional 3D) libraries, for functionally programming reactive, animated, 3D graphics. It is built on top of the reactive-glut package.

Besides this wiki page, here are more ways to find out about reactive-fieldtrip:

See FieldTrip#Problems and solutions for any technical glitches.

Please leave comments at the Talk page.