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Reactive-fieldtrip

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m (moved tech glitch pointer)
Current revision (10:55, 17 July 2011) (edit) (undo)
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Besides this wiki page, here are more ways to find out about reactive-fieldtrip:
Besides this wiki page, here are more ways to find out about reactive-fieldtrip:
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* Visit the [http://hackage.haskell.org/cgi-bin/hackage-scripts/package/reactive-fieldtrip Hackage page] for library documentation and to download & install.
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* [[Hackage]] provides library documentation and download + installation for {{HackagePackage|id=reactive-fieldtrip}}.
* Or install with <tt>cabal install reactive-fieldtrip</tt>.
* Or install with <tt>cabal install reactive-fieldtrip</tt>.
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* Get the code repository: <tt>darcs get http://code.haskell.org/reactive-fieldtrip</tt>.
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* Get the code repository: {{GetDarcsRepositoryCode|path=reactive-fieldtrip/}}.
<!-- * See the [[reactive-fieldtrip/Versions| version history]]. -->
<!-- * See the [[reactive-fieldtrip/Versions| version history]]. -->

Current revision


Abstract

reactive-fieldtrip connects the Reactive (FRP) and FieldTrip (functional 3D) libraries, for functionally programming reactive, animated, 3D graphics. It is built on top of the reactive-glut package.

Besides this wiki page, here are more ways to find out about reactive-fieldtrip:

See FieldTrip#Problems and solutions for any technical glitches.

Please leave comments at the Talk page.