Shootout/Takfp

From HaskellWiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

A ShootoutEntry for takfp

Shorter entry

Shortest entry in any language. Faster than old entry (by cranking up gcc)

{-# OPTIONS -O2 -optc-O3 #-}
-- http://shootout.alioth.debian.org/
--
-- GHC version of floating point Tak function
-- compile with ghc -O2 -fexcess-precision -o takfp takfp.hs
-- contributed by Greg Buchholz, optimized by Einar Karttunen and Don Stewart

import System

main = print . (\n -> tak (3*n) (2*n) n) . read . head =<< getArgs

tak x y z = if y>=x then z::Float else tak (tak (x-1) y z) (tak (y-1) z x) (tak (z-1) x y)

Current entry

Refactor musasabi's code. Still uses too much space.

import System

main = print . (\n -> tak (3*n) (2*n) n) . read . head =<< getArgs

tak x y z | y >= x    = z :: Float
          | otherwise = tak (tak (x-1) y z) (tak (y-1) z x) (tak (z-1) x y)

Old entry

-- http://shootout.alioth.debian.org/
--
-- GHC version of floating point Tak function
-- compile with ghc -O2 -fexcess-precision -o takfp takfp.hs
-- contributed by Greg Buchholz, optimized by Einar Karttunen

import System(getArgs)

main = do n <- getArgs >>= readIO.head
          print $ tak (3*n) (2*n) n

tak :: Float -> Float -> Float -> Float
tak x y z | y>=x      = z
          | otherwise = tak (tak (x-1) y z) (tak (y-1) z x) (tak (z-1) x y)