User:Benmachine/Cont
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== A practical Cont tutorial == | == A practical Cont tutorial == | ||
It seems to me like <hask>Cont</hask> and <hask>ContT</hask> is way simpler than people make it. I think it's just a way to give a name to the "tail" of a do-block. | It seems to me like <hask>Cont</hask> and <hask>ContT</hask> is way simpler than people make it. I think it's just a way to give a name to the "tail" of a do-block. | ||
| + | |||
| + | '''Warning:''' I'm going to use some metaphors here, like the <tt>Magic</tt> type, that probably shouldn't be interpreted perfectly literally. Try to understand the gist, rather than worrying about the details. | ||
<haskell> | <haskell> | ||
| - | contstuff :: Magic | + | contstuff :: Magic |
contstuff = do | contstuff = do | ||
thing1 | thing1 | ||
| Line 31: | Line 31: | ||
</haskell> | </haskell> | ||
| - | so the rest of the do-block has an <hask>x</hask> in it that we need to supply (as well as other variables, but <hask>magic</hask> already has access to those). So the rest of the do-block can be thought of as a bit like <hask>a -> r</hask>. Given access to the rest of that do-block, we need to produce something of type <hask>r</hask>. So our lambda has type <hask>(a -> r) -> r</hask> and hence <hask>magic :: (a -> r) -> r -> Magic | + | so the rest of the do-block has an <hask>x</hask> in it that we need to supply (as well as other variables, but <hask>magic</hask> already has access to those). So the rest of the do-block can be thought of as a bit like <hask>a -> r</hask>. Given access to the rest of that do-block, we need to produce something of type <hask>r</hask>. So our lambda has type <hask>(a -> r) -> r</hask> and hence <hask>magic :: (a -> r) -> r -> Magic</hask>... oh but ''this'' looks familiar... |
| - | + | ||
<haskell> | <haskell> | ||
| - | + | newtype Cont r a = Cont { runCont :: (a -> r) -> r } | |
| + | -- Magic = Cont r a | ||
| + | |||
magic = Cont | magic = Cont | ||
</haskell> | </haskell> | ||
| + | Tada! The moral of the story is, if you got up one morning and said to yourself "I want to stop in the middle of a do-block and play about with the last half of it", then <tt>Cont</tt> is the type you would have come up with. | ||
| - | + | ---- | |
| - | + | Now you know what the <tt>Cont</tt> type is, you can implement pretty much all of its type class instances just from there, since the types force you to apply this to that and compose that with this. But that doesn't really help you to understand what's going on: here's a way of using the intuition introduced above to implement `Functor` without thinking about the types too much: | |
<haskell> | <haskell> | ||
instance Functor (Cont r) where | instance Functor (Cont r) where | ||
| - | fmap f (Cont | + | fmap f (Cont x) = -- ... |
</haskell> | </haskell> | ||
Well, we've got to build a <hask>Cont</hask> value, and those always start the same way: | Well, we've got to build a <hask>Cont</hask> value, and those always start the same way: | ||
<haskell> | <haskell> | ||
| - | fmap f (Cont | + | fmap f (Cont x) = Cont $ \rest -> -- ... |
</haskell> | </haskell> | ||
| - | Now what? Well, remember what <hask> | + | Now what? Well, remember what <hask>x</hask> is. It comes from inside a <hask>Cont</hask>, so it looks like <hask>\rest -> stuffWith (rest val)</hask>, where <hask>val</hask> is the 'value' of the computation (what would be bound with <hask><-</hask>). So we want to give it a <hask>rest</hask>, but we don't want it to be called with the 'value' of the computation - we want <hask>f</hask> to be applied to it first. Well, that's easy: |
<haskell> | <haskell> | ||
fmap f (Cont x) = Cont $ \rest -> x (\val -> rest (f val)) | fmap f (Cont x) = Cont $ \rest -> x (\val -> rest (f val)) | ||
| Line 84: | Line 86: | ||
=== So what's callCC? === | === So what's callCC? === | ||
| - | "Call with current continuation" | + | "Call with current continuation". Basically, you use <hask>callCC</hask> like this: |
<haskell> | <haskell> | ||
| Line 101: | Line 103: | ||
=== What about ContT? === | === What about ContT? === | ||
| - | The thing with <hask>ContT</hask> is that it's | + | The thing to understand with <hask>ContT</hask> is that it's exactly the same trick. Literally. To the point where I ''think'' the following definition works fine: |
<haskell> | <haskell> | ||
| Line 111: | Line 113: | ||
</haskell> | </haskell> | ||
| - | The only reason the newtype exists at all is to | + | The only reason the newtype exists at all is to shuffle the type parameters around a bit, so that instances of things like <hask>MonadTrans</hask> can be defined. |
=== Some real examples === | === Some real examples === | ||
| - | + | I find he examples in the mtl doc unconvincing. They don't do anything genuinely daring, and some of them don't use the features of <tt>Cont</tt> at all – they work in any monad! Here's a more complex example: | |
<haskell> | <haskell> | ||
| Line 130: | Line 132: | ||
</haskell> | </haskell> | ||
| - | + | In <hask>faff</hask>, the <hask>return</hask> statement is run with <hask>test = n</hask>: if it succeeds then we subtract 10 from the result and return it. If it fails we try again, but with <hask>(2*n)</hask>: note that if this succeeds, we don't subtract 10. | |
| - | As an exercise, work out how to make the function return (a) < | + | As an exercise, see if you can work out, without using <tt>ghci</tt>, how to make the function return: (a) <tt>Nothing</tt>, (b) <tt>Just 12</tt>, (c) <tt>Just 0</tt>. |
=== Acknowledgements === | === Acknowledgements === | ||
| - | I think it was sigfpe who made this click for me, after thinking about how this works: [http://blog.sigfpe.com/2011/10/quick-and-dirty-reinversion-of-control.html Quick and dirty reinversion of control] | + | I think it was [http://blog.sigfpe.com/ the legendary sigfpe] who made this click for me, after thinking about how this works: |
| - | and there's also this: [http://blog.sigfpe.com/2008/12/mother-of-all-monads.html The Mother of all Monads] which is more-or-less the above trick but in a bit more detail. | + | * [http://blog.sigfpe.com/2011/10/quick-and-dirty-reinversion-of-control.html Quick and dirty reinversion of control] |
| + | and there's also this: | ||
| + | * [http://blog.sigfpe.com/2008/12/mother-of-all-monads.html The Mother of all Monads] | ||
| + | which is more-or-less the above trick but in a bit more detail. | ||
| + | |||
| + | === Disclaimer === | ||
| + | |||
| + | I'm currently unsure if I've fallen victim to Brent's (in)famous [http://byorgey.wordpress.com/2009/01/12/abstraction-intuition-and-the-monad-tutorial-fallacy/ monad tutorial fallacy]. I know that there was more in my learning process than I've been able to reproduce above, but I do think I'm doing this in a genuinely new style – <hask>Cont</hask> always seems to be presented in such vague terms, and people don't provide actual examples of the way it works. | ||
| + | |||
| + | === A moderately heretical conclusion === | ||
| + | |||
| + | Sometimes looking at types isn't the best way to understand things! I've implemented the <hask>Cont</hask> type class instances before, and the types ensure that you pretty much can't help but do it the right way. But that doesn't tell you what you're doing, or why you did it that way. I never understood <hask>Cont</hask> until I came across the natural interpretation of its content. It's a bit like fitting the pieces of a puzzle together without looking at the picture. | ||
Current revision
Contents |
1 A practical Cont tutorial
It seems to me likeWarning: I'm going to use some metaphors here, like the Magic type, that probably shouldn't be interpreted perfectly literally. Try to understand the gist, rather than worrying about the details.
contstuff :: Magic contstuff = do thing1 thing2 -- Now I want to manipulate the rest of the computation. -- So I want a magic function that will give me the future to -- play with. magic $ \rest -> -- 'rest' is the rest of the computation. Now I can just do it, -- or do it twice and combine the results, or discard it entirely, -- or do it and then use the result to do it again... it's easy to -- imagine why this might be useful. messAboutWith rest thing3 -- these might get done once, several times, thing4 -- or not at all.
x <- magic $ \rest -> -- ... thingInvolving x
newtype Cont r a = Cont { runCont :: (a -> r) -> r } -- Magic = Cont r a magic = Cont
Tada! The moral of the story is, if you got up one morning and said to yourself "I want to stop in the middle of a do-block and play about with the last half of it", then Cont is the type you would have come up with.
Now you know what the Cont type is, you can implement pretty much all of its type class instances just from there, since the types force you to apply this to that and compose that with this. But that doesn't really help you to understand what's going on: here's a way of using the intuition introduced above to implement `Functor` without thinking about the types too much:
instance Functor (Cont r) where fmap f (Cont x) = -- ...
fmap f (Cont x) = Cont $ \rest -> -- ...
fmap f (Cont x) = Cont $ \rest -> x (\val -> rest (f val))
instance Applicative (Cont r) where pure x = Cont $ \rest -> -- ...
We don't want to do anything special here. The rest of the computation wants a value, let's just give it one:
pure x = Cont $ \rest -> rest x
Cont f <*> Cont x = Cont $ \rest -> -- ...
Cont f <*> Cont x = Cont $ \rest -> f (\fn -> x (\val -> rest (fn val)))
1.1 So what's callCC?
"Call with current continuation". Basically, you useret <- callCC $ \exit -> do -- A mini Cont block. -- You can bind things to ret in one of two ways: either return -- something at the end as usual, or call exit with something of -- the appropriate type, and the rest of the block will be ignored. when (n < 10) $ exit "small!" when (n > 100) $ exit "big!" return "somewhere in between!"
1.2 What about ContT?
The thing to understand withnewtype ContT r m a = ContT (Cont (m r) a) deriving (Functor, Applicative, Monad) runContT :: ContT r m a -> (a -> m r) -> m r runContT (ContT m) = runCont m
1.3 Some real examples
I find he examples in the mtl doc unconvincing. They don't do anything genuinely daring, and some of them don't use the features of Cont at all – they work in any monad! Here's a more complex example:
-- This tends to be useful. runC :: Cont a a -> a runC c = runCont c id faff :: Integer -> Maybe Integer faff n = runC $ do test <- Cont $ \try -> case try n of Nothing -> try (2*n) res -> fmap (subtract 10) res return $ if test < 10 then Nothing else Just test
As an exercise, see if you can work out, without using ghci, how to make the function return: (a) Nothing, (b) Just 12, (c) Just 0.
1.4 Acknowledgements
I think it was the legendary sigfpe who made this click for me, after thinking about how this works:
and there's also this:
which is more-or-less the above trick but in a bit more detail.
