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(focusing on real world technolgies for the moment)
 
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== Things i think need improvement ==
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[http://www.cardus.com/sticky.php?year=7 ]
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* [[Diagrams]]
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* [[GHC/Error messages|GHC error messages]]
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* [[Cookbook|Haskell Cookbook]]
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* [[User:Lenny222/Haskell explained to the busy|Haskell explained to the busy]]
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* [[Mac OS X]]
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=== Chlor ===
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* [http://chlor.svn.sourceforge.net/viewvc/chlor/trunk/haskell/Chlor/ Haskell SVN]
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* [http://chlor.svn.sourceforge.net/viewvc/chlor/trunk/src/core/ Objective-C SVN]
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* [http://lib2geom.svn.sourceforge.net/viewvc/lib2geom/lib2geom/trunk/ lib2geom]
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* http://pyx.sourceforge.net/examples/drawing2/parallel.html
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** http://pyx.svn.sourceforge.net/viewvc/pyx/trunk/pyx/pyx/
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==== Todo ====
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* Primitive
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** Circle durch Ellipse ersetzen
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** Polyline [(Double, Double)]
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** Polygon [(Double, Double)]
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* Shape refactoring, e.g. sine :: Int -> Shape => sine :: Int -> [Primitive]
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** Circle
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** Ellipse
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** Rectangle
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** Sine
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* defaultStroke :: Stroke
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* defaultEffects :: [Effect]
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* defaultFill :: Fill
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* defaultObject :: Object
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* Datatypes
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** Angle (degrees, grads, radians)
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** Unit
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<haskell>
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data SvgUnit =
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UnitCM
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| UnitEM
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| UnitEX
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| UnitIN
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| UnitMM
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| UnitPC
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| UnitPT
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| UnitPX
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| UnitPercent
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deriving(Eq, Show)
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</haskell>
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*** defaultUnit
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** <haskell>data Length = Length Unit Double deriving(Eq, Show)</haskell>
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* new Shapes
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** regularPolygon :: -- ^ n, startAngle, radius, box
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** star :: -- ^ n, startAngle, radius1, radius2, box
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* Path
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** ArcTo: http://chlor.svn.sourceforge.net/viewvc/chlor/trunk/src/core/CPath.m?revision=561&view=markup
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*** http://www.w3.org/TR/SVG/implnote.html#ArcImplementationNotes
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*** http://lib2geom.svn.sourceforge.net/viewvc/lib2geom/lib2geom/trunk/src/2geom/elliptical-arc.h
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*** http://lib2geom.svn.sourceforge.net/viewvc/lib2geom/lib2geom/trunk/src/2geom/elliptical-arc.cpp
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* Path
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** "Path Bool [Segment]" isClosed flag instead of "Close" segment?
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*** Pros:
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**** no need to travel to the last segment to find out whether a path is closed
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*** Cons:
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** remove one Point in Segments
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*** Pros: paths are more consistent, less duplication
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*** Cons: Segments stop being standalone
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*** Interesting: how to get the last point of the previous segment?
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* Diagram
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** Histogram http://had.co.nz/ggplot2/geom_histogram.html
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** Pie (only for displaying fractions)
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** Stairs http://had.co.nz/ggplot2/geom_step.html
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* Shape
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** http://www.jroller.com/aalmiray/entry/jsilhouette_0_3_released
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*** http://code.google.com/p/jsilhouette/
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** Spiral
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** http://local.wasp.uwa.edu.au/~pbourke/geometry/supershape/
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* SVG export
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** SvgPath
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*** <pre><path d="M 100 100 L 300 100 L 200 300 z" fill="red" stroke="blue" stroke-width="3" /></pre>
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** SvgRectangle
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***<pre><rect x="400" y="100" width="400" height="200" fill="yellow" stroke="navy" stroke-width="10" />
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</pre>
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* ObjectLike: DList instead of List?
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* SVG XML generation
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** HStringTemplate?
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** HXT?
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** HaXml?
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* [http://hackage.haskell.org/package/colour colour]
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* Layout
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** Instances
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*** Column
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*** Grid (cols, rows, margins)
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*** Margin/Frame
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**** content size (absolute, relative, remaining)
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**** margin sizes (absolute, relative, remaining)
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* repeatedly
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** use HLint
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** use ghc -W
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* AffineTransformation
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* Path
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** approximate :: Double -> [(Double, Double)] -> [Segment] -- ^ error, points
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*** http://tog.acm.org/resources/GraphicsGems/gems/FitCurves.c
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==== Ideas ====
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* layout
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** Table
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** SpaceHorizontal
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** SpaceVertical
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* 3d projection
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** [http://en.wikipedia.org/wiki/3D_projection 3d projection]
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* diagrams
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** histograms, density plots
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* export
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** SVG
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** PDF
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** Illustrator JavaScript
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** Processing
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** SWF
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** TikZ/LaTeX
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* import
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** SVG
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** PDF
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* path operations
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** boolean operations
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** offset path
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** http://inkscape.svn.sourceforge.net/viewvc/inkscape/inkscape/trunk/src/live_effects/
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* recursive programming
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** [http://www.typeer.de/thema/Context-Free-Art---Simple-Schoenheit/ ContextFree]
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=== Simplified Haskell homepage ===
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[[User:Lenny222/Haskell|A simplified Haskell frontpage]]
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Why?
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* to [http://www.useit.com/alertbox/ia-mistakes.html add a structure]
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* to [http://www.useit.com/alertbox/20020609.html reduce redundancy]
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* to make scanning easier:
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** [http://www.useit.com/alertbox/whyscanning.html why scanning]
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** [http://www.useit.com/alertbox/nanocontent.html first two words]
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