Difference between revisions of "User:Lenny222"

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Line 36: Line 36:
 
==== Data structures ====
 
==== Data structures ====
 
<haskell>
 
<haskell>
  +
data Document = Document{
  +
metaData:: Maybe MetaData
  +
, frame:: [Frame]
  +
} deriving(Eq, Show)
  +
  +
data Frame = Frame {
  +
} deriving(Eq, Show)
  +
 
data Figure = Figure {
 
data Figure = Figure {
fill :: Fill
+
fill :: Maybe Fill
 
, shape :: Shape
 
, shape :: Shape
, stroke :: Stroke
+
, stroke :: Maybe Stroke
  +
} deriving(Eq, Show)
}
 
   
 
data Fill = Fill {
 
data Fill = Fill {
 
fillPaint :: Paint,
 
fillPaint :: Paint,
  +
} deriving(Eq, Show)
}
 
   
 
data Stroke = Stroke {
 
data Stroke = Stroke {

Revision as of 16:35, 1 December 2009

Things i think need improvement

Lila

Ideas

Data structures

data Document = Document{
    metaData:: Maybe MetaData
  , frame:: [Frame]
  } deriving(Eq, Show)

data Frame = Frame {
  } deriving(Eq, Show)

data Figure = Figure {
    fill :: Maybe Fill
  , shape :: Shape
  , stroke :: Maybe Stroke
  } deriving(Eq, Show)

data Fill = Fill {
    fillPaint :: Paint,
  } deriving(Eq, Show)

data Stroke = Stroke {
    strokePaint :: Paint,
  , lineWidth :: Double,
  , dashPattern :: DashPattern
  , lineCap :: LineCap
  , lineJoin :: LineJoin
  , miterLimit :: Double
  } deriving(Eq, Show)

data Paint =
    SolidColor
  | Pattern
  | Gradient
  deriving(Eq, Show)

data LineCap =
    LineCapButt
  | LineCapRound
  | LineCapSquare
  deriving(Eq, Show)

data LineJoin =
    LineJoinMiter
  | LineJoinRound
  | LineJoinBevel
  deriving(Eq, Show)

data Shape =
    Path
  | Primitive
  | Text
  deriving(Eq, Show)

data Path = Path {
    segments :: [Segment]
  }
  deriving(Eq, Show)

data Segment = 
    Move Point
  | Line {
      a :: Point
    , b :: Point
    }
  | HorizontalLine {
      a :: Point
    , w :: Double
    }
  | VerticalLine {
      a :: Point
    , h :: Double
    }
  | QuadraticBezier Point Point Point
  | CubicBezier Point Point Point Point
  deriving(Eq, Show)

data Point =
    Node2d Double Double
  | Node3d Double Double Double
  deriving(Eq, Show)

data Primitive =
    Circle
  | Ellipse
  | Rectangle
  | RegularPolygon
  | Square
  | Star
  deriving(Eq, Show)

class PathLike a =
	convertToPath :: a -> Path

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