Difference between revisions of "WebApplicationInterface"

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# A production quality web server. Production web servers need to be stable, have good performance and be easy to configure and manage. Writing such a web server takes considerable effort.
 
# A production quality web server. Production web servers need to be stable, have good performance and be easy to configure and manage. Writing such a web server takes considerable effort.
# A framework. A framework helps the user render HTML pages, persist state between request, etc. There are several web frameworks available for Haskell such as HAppS, WASH, HSP and others.
+
# A framework. A framework helps the user render HTML pages, persist state between request, etc. There are several web frameworks available for Haskell such as HAppS, WASH, HSP to name a few.
   
Currently, picking a framework limits the choice of usable web servers, and vice versa. By creating a standardized interface between web servers and frameworks we would separate the choice of framework from the choice of web server. This frees the server and framework developers to focus on working on their preferred part.
+
At the moment, picking a framework limits the choice of usable web servers, and vice versa. By creating a standardized interface between web servers and frameworks we would separate the choice of framework from the choice of web server. This frees the server and framework developers to focus on working on their preferred area.
   
This specification purposes a standardized interface between web servers and web applications or framework: the Haskell Web Application Interface (WAI).
+
This specification proposes a standardized interface between web servers and web applications or frameworks: the Haskell Web Application Interface (WAI).
   
 
A standardized interface is of no use of no one uses it. Therefor this interface must be simple so the cost of implementing it is very low.
 
A standardized interface is of no use of no one uses it. Therefor this interface must be simple so the cost of implementing it is very low.
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=== The Application/Framework Side ===
 
=== The Application/Framework Side ===
   
An application is simply a function of one argument representing some kind of environment (specified later) in which the application is to be run. A simple application might look like this:
+
An application is simply a function of one argument representing some kind of environment (described later) in which the application is to be run. A simple application might look like this:
   
 
<haskell>
 
<haskell>
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enumerator f z =
 
enumerator f z =
 
case f z (pack "Hello world!\n") of
 
case f z (pack "Hello world!\n") of
z' -> z'
+
Left z' -> z'
z' -> z'
+
Right z' -> z'
 
</haskell>
 
</haskell>
   
This simple application completely ignores the environment passed to it. A real application would do things like examine the request URL, etc.
+
This simple application completely ignores the environment given to it. A real application would use the environment to examine the request URL, etc.
   
 
=== The Server Side ===
 
=== The Server Side ===
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* Perform content postprocessing.
 
* Perform content postprocessing.
 
* Load an application dynamically (using for example the GHC API) on every request removing the manual recompilation step while developing.
 
* Load an application dynamically (using for example the GHC API) on every request removing the manual recompilation step while developing.
  +
  +
<haskell>
  +
-- TODO: Add example.
  +
</haskell>
   
 
== Specification Details ==
 
== Specification Details ==
   
The application function takes one argument of type <code>Environment</code>. The environment contains the different parts of the HTTP request plus optionally some extra pieces of information describing the web server and the environment it is run in (such as the shell's environment variables).
+
The application function takes one argument of type <code>Environment</code>. The environment contains the different parts of the HTTP request and optionally some extra pieces of information describing the web server and the environment in which it is run (such as the shell's environment variables).
   
 
When called by the server the application function must return a tuple containing a valid HTTP status code, a list of HTTP response headers, and an enumerator (described below) containing the body of the response.
 
When called by the server the application function must return a tuple containing a valid HTTP status code, a list of HTTP response headers, and an enumerator (described below) containing the body of the response.
   
The server must transit the body (which is gets from the enumerator) in an unbuffered fashion, completing the transmission of each chunk of bytes before requesting another one from the application. This means that applications ''should'' perform their own buffering.
+
The server must transmit the body (which it receives by using the enumerator provided by the application) in an unbuffered fashion, completing the transmission of each chunk of bytes before requesting another one from the application. This means that applications ''should'' perform their own buffering.
   
 
=== A Data Type for Representing Bytes ===
 
=== A Data Type for Representing Bytes ===
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=== The Environment Type ===
 
=== The Environment Type ===
   
The <code>Environment</code> type providing information regarding the request.
+
The <code>Environment</code> type provides information regarding the request. It is represented by the following record:
   
 
<haskell>
 
<haskell>
  +
import Data.ByteString (ByteString)
  +
  +
type Headers = [(ByteString, ByteString)]
  +
  +
data Method = Options | Get | Head | Post | Put | Delete | Trace | Connect
  +
deriving (Eq, Show)
  +
 
data Environment = Environment
 
data Environment = Environment
 
{ requestMethod :: Method
 
{ requestMethod :: Method
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}
 
}
 
</haskell>
 
</haskell>
  +
  +
The meaning of each field is as follows:
  +
  +
<code>requestMethod</code>
  +
  +
The <code>requestMethod</code> field corresponds directly to the HTTP request method and is given as an enumerated data type as it is likely the applications want to pattern matches on it to decide how a request should be handled.
  +
  +
<code>scriptName</code>
  +
  +
The initial portion of the request URL's "path" that corresponds to the application object, so that the application knows its virtual "location". This ''may'' be an empty string, if the application corresponds to the "root" of the server.
  +
  +
<code>pathInfo</code>
  +
  +
The remainder of the request URL's "path", designating the virtual "location" of the request's target within the application. This ''may'' be an empty string, if the request URL targets the application root and does not have a trailing slash.
  +
  +
<code>queryString</code>
  +
  +
The portion of the request URL that follows the "?", if any. May be empty or absent.
  +
  +
<code>requestProtocol</code>
  +
  +
The version of the protocol the client used to send the request. Typically this will be something like "HTTP/1.0" or "HTTP/1.1" and may be used by the application to determine how to treat any HTTP request headers.
  +
  +
<code>headers</code>
  +
  +
Variables corresponding to the client-supplied HTTP request headers. The presence or absence of these variables should correspond with the presence or absence of the appropriate HTTP header in the request.
  +
  +
<code>input</code>
  +
  +
An enumerator from which the HTTP request body can be read.
  +
  +
<code>errors</code>
  +
  +
=== Handling the <code>Content-Length</code> Header ===
  +
  +
If the application does not provide a <code>Content-Length</code> header, a server may choose one of two approaches to handle it. The first and simplest one is to close the client connection after the response has been sent.
  +
  +
The other option is only possible if both the server and the client support HTTP/1.1 "chunked encoding". In this case the server ''may'' use chunked encoding to send each chunk and compute the length of each chunk as it does so. By doing so the server ''may'' keep the connection alive if it chooses to do so. The server ''must'' respect RFC 2616 when doing this.
   
 
== Acknowledgments ==
 
== Acknowledgments ==

Revision as of 12:51, 12 April 2008

Note: This page is currently being written and is in an intermediate state.

Abstract

This document specifies a proposed standard interface between web servers and Haskell web applications or frameworks, to promote web application portability across a variety of web servers.

Rationale and Goals

As Haskell is getting more widely known and used more people want to use Haskell for writing web applications which has up until now been a domain dominated by dynamic languages like Python and Ruby. To write a web application that can be put in production and used by real users you generally need two things:

  1. A production quality web server. Production web servers need to be stable, have good performance and be easy to configure and manage. Writing such a web server takes considerable effort.
  2. A framework. A framework helps the user render HTML pages, persist state between request, etc. There are several web frameworks available for Haskell such as HAppS, WASH, HSP to name a few.

At the moment, picking a framework limits the choice of usable web servers, and vice versa. By creating a standardized interface between web servers and frameworks we would separate the choice of framework from the choice of web server. This frees the server and framework developers to focus on working on their preferred area.

This specification proposes a standardized interface between web servers and web applications or frameworks: the Haskell Web Application Interface (WAI).

A standardized interface is of no use of no one uses it. Therefor this interface must be simple so the cost of implementing it is very low.

Specification Overview

The WAI interface has two sides: the "server" side, and the "application" or "framework" side. The server calls a function that is provided by the application side.

The Application/Framework Side

An application is simply a function of one argument representing some kind of environment (described later) in which the application is to be run. A simple application might look like this:

import Data.ByteString.Char8 (pack)

simpleApp _ = return (status, responseHeaders, enumerator) 
    where
      status = 200
      responseHeaders = [(pack "Content-type", pack "text/plain")]
      enumerator f z =
        case f z (pack "Hello world!\n") of
          Left z'  -> z'
          Right z' -> z'

This simple application completely ignores the environment given to it. A real application would use the environment to examine the request URL, etc.

The Server Side

The server calls the application function once for each request it receives from an HTTP client, that is directed at the application. Here is a simple CGI web server:

-- TODO: Add example.

Middleware: Components that Play Both Sides

Note that a function that plays both the role of a server with respect to some application(s), while also acting as an application with respect to some server(s). Such "middleware" components can perform such functions as:

  • Routing requests to different applications based on the request URL. This can be used to have several application or frameworks run side-by-side in the same server.
  • Perform content postprocessing.
  • Load an application dynamically (using for example the GHC API) on every request removing the manual recompilation step while developing.
-- TODO: Add example.

Specification Details

The application function takes one argument of type Environment. The environment contains the different parts of the HTTP request and optionally some extra pieces of information describing the web server and the environment in which it is run (such as the shell's environment variables).

When called by the server the application function must return a tuple containing a valid HTTP status code, a list of HTTP response headers, and an enumerator (described below) containing the body of the response.

The server must transmit the body (which it receives by using the enumerator provided by the application) in an unbuffered fashion, completing the transmission of each chunk of bytes before requesting another one from the application. This means that applications should perform their own buffering.

A Data Type for Representing Bytes

To be able to represent an HTTP message we need a type to represent bytes. Although some parts of a message can be represented by other types, be it integers or strings, some parts are properly viewed as a sequence of bytes (e.g. the message body). Therefor, we need a type to represent bytes. Haskell has three different types that could be and are used for this purpose:

  • String - Used both to represent bytes (e.g. in the Socket API) and text. Has an inefficient memory representation giving it a larger memory footprint and poor cache behavior. Using it for storing bytes is also considered bad style since it is intended to represent Unicode code points.
  • [Word8] - Has the same properties as String except for being explicitly intended to only contain binary data.
  • ByteString - A fast and memory efficient representation. Used in this proposal as it can be easily be converted to the above two types but the opposite is not possible without a performance penalty.

In this specification we use the strict, Word8 flavor:

import Data.ByteString (ByteString)

The Enumerator Type

The web server needs to provide the web application with the data in the request body and the web application needs to provide the web server with a response body (e.g. an HTML page). They could do so using bytestrings. However, if the the amount of data to send is large (e.g. a big file) all data would have to be kept in memory leading to unnecessary high memory usage. A way to stream data between the server and the client is needed.

Streams can be represented in Haskell using lists or some optimized representation like lazy bytestrings. However, using either of these two options is problematic in a web server serving hundreds or even thousands of request per second for the following reason: When the web application opens a file for sending to the client (or some other resource) it needs to free this resource when it is no longer needed. Stream I/O using lists or lazy bytestrings both uses unsafeInterleaveIO together with a finalizer that gets run by the garbage collector to free the resource (i.e. file) when it's no longer needed. But since the garbage collector runs at some unpredictable time in the future the server might run out of resources (e.g. file handles) before it is run leading to it crashing or being unresponsive.

To avoid this problem resources need to be freed as soon as they are no longer needed. There are (at least) two different ways to achieve this. The first is to use an iterator type interface that provides an explicit closing of the underlying resource:

class InputStream where
    read  :: IO Word8
    readN :: Int -> IO ByteString  -- ^ efficient block read
    close :: IO ()

This is the solution used in most imperative languages e.g. Python and Java. The other option is to use an enumerator (e.g. for-each) style interface and have the enumerator free the resource automatically when the iteration is finished. Oleg showed how this can be implemented using a left fold.

type Enumerator = forall a. (a -> ByteString -> IO (Either a a)) -> a -> IO a

This particular enumerator which will be used for all data streaming in this specification is a normal, strict left fold with some support for early termination. If the consumer wants to signal that it doesn't want to consume more data it can return Left seed. If it wants to continue it return Right seed instead. The consumed likely wants to perform some I/O during each iteration to e.g. send a part of a large file over the network.

The Environment Type

The Environment type provides information regarding the request. It is represented by the following record:

import Data.ByteString (ByteString)

type Headers = [(ByteString, ByteString)]

data Method = Options | Get | Head | Post | Put | Delete | Trace | Connect
              deriving (Eq, Show)

data Environment = Environment
    { requestMethod   :: Method
    , scriptName      :: ByteString
    , pathInfo        :: ByteString
    , queryString     :: Maybe (ByteString)
    , requestProtocol :: (Int, Int)
    , headers         :: Headers
    , input           :: Enumerator
    , errors          :: String -> IO ()
    }

The meaning of each field is as follows:

requestMethod

The requestMethod field corresponds directly to the HTTP request method and is given as an enumerated data type as it is likely the applications want to pattern matches on it to decide how a request should be handled.

scriptName

The initial portion of the request URL's "path" that corresponds to the application object, so that the application knows its virtual "location". This may be an empty string, if the application corresponds to the "root" of the server.

pathInfo

The remainder of the request URL's "path", designating the virtual "location" of the request's target within the application. This may be an empty string, if the request URL targets the application root and does not have a trailing slash.

queryString

The portion of the request URL that follows the "?", if any. May be empty or absent.

requestProtocol

The version of the protocol the client used to send the request. Typically this will be something like "HTTP/1.0" or "HTTP/1.1" and may be used by the application to determine how to treat any HTTP request headers.

headers

Variables corresponding to the client-supplied HTTP request headers. The presence or absence of these variables should correspond with the presence or absence of the appropriate HTTP header in the request.

input

An enumerator from which the HTTP request body can be read.

errors

Handling the Content-Length Header

If the application does not provide a Content-Length header, a server may choose one of two approaches to handle it. The first and simplest one is to close the client connection after the response has been sent.

The other option is only possible if both the server and the client support HTTP/1.1 "chunked encoding". In this case the server may use chunked encoding to send each chunk and compute the length of each chunk as it does so. By doing so the server may keep the connection alive if it chooses to do so. The server must respect RFC 2616 when doing this.

Acknowledgments

This specification is heavily influence by the excellent work done in the Python community during the development of the Python Web Server Gateway Interface (WSGI).