Yhc/Primitives

From HaskellWiki
< Yhc
Revision as of 17:44, 9 March 2007 by NeilMitchell (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

TODO: Clean up the formatting!


      foreign import ccall
              Import the primitive exactly as if it were a standard
              FFI c-call. This allows for the possibility that the
              primitive might block and so it is run in a seperate OS
              thread.
      foreign import fastccall
              Same as ccall but don't run the primitive call in a
              seperate OS-level thread because we promise it won't
              block.
      foreign import primitive
              make a call to the C-function but don't try and convert
              the arguments or result to/from Haskell nodes. This is
              necessary because some primitives are so low level they
              need to work on the Haskell nodes directly.
      foreign import cast
              this is a standard part of the FFI. Essentially it says
              this might look like we're importing something but
              actually just cast the argument to the result and forget
              about it. You can implement this as a 'fastccall' but
              it's quicker and standard FFI in any case.
      foreign import builtin
              the primitive uses EVAL or APPLY internally and thus
              can't be implemented as C code - it has to be written as
              byte code. Nor can the function be written in Haskell.
              Currently there is only one primitive in this category
              which is primCatch.
              primCatch :: a -> (b -> a) -> a
              primCatch e h
                      CATCH_BEGIN handler
                      PUSH_ZAP_ARG e
                      EVAL
                      CATCH_END
                      RETURN
              handler:
                      PUSH_ARG h
                      APPLY 1
                      RETURN_EVAL
              it would be possible to implement this as compiler
              magic. i.e. define primCatch as
                      primCatch e h = undefined -- MAGIC!!
              and have the compiler rewrite it as the above bytecode,
              but I figured you wouldn't fancy that ;-)