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Zipper monad

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The Zipper Monad is a generic monad for navigating around arbitrary data structures. It supports movement, mutation and classification of nodes (is this node the top node or a child node?, etc). It was proposed and designed by Paolo Martini (xerox), and coded by David House (davidhouse). It's designed for use with The Zipper but in fact there is no requirement to use such an idiom.

At the moment there are two specific libraries that use the Travel monad: TravelTree for navigating around binary trees, and TravelBTree for navigating around "B-Trees", trees where each node has an arbitrary number of branches.

You can download the library in its entirety. To run the tests:

tar xzf Zipper.tar.gz
cd Zipper
ghc -o test --make Main.hs
./test

Contents

1 Definition

data Loc c a = Loc { struct :: a,
                     cxt    :: c }
             deriving (Show, Eq)
 
newtype Travel loc a = Travel { unT :: State loc a }
     deriving (Functor, Monad, MonadState loc, Eq)
Computations in
Travel
are stateful.
Loc c a
is a type for storing the location within a structure.
struct
should be the substructure that the
Loc
is refering to, and
cxt
the "context" of the substructure; i.e. the rest of the structure.
Loc
is designed to hold a Zipper (although it doesn't have to; for example if you wanted to traverse a list it would probably be more natural to hold the entire structure and an index). Indeed, both of the libraries provided with the generic
Travel
monad use a zipper.

2 Functions

2.1 Movement

At the moment, movement is specific to the structure you are traversing and as such, the movement functions are provided by libraries implementing specific structures. Try the documentation for TravelTree (binary trees) or TravelBTree (B-Trees; trees where each node has an arbitrary number of branches).

2.2 Mutation

There are three generic functions available for changing the structure:

getStruct    :: Travel (Loc c a) a
putStruct    :: a -> Travel (Loc c a) a
modifyStruct :: (a -> a) -> Travel (Loc c a) a
These are direct front-doors for State's
get
,
put
and
modify
, and all three return the substructure after any applicable modifications.

2.3 Exit points

To get out of the monad, use
traverse
:
traverse :: Loc c a            -- starting location (initial state)
         -> Travel (Loc c a) a -- locational computation to use
         -> a                  -- resulting substructure
Again, this is just a front-door for
evalState
. Note that you have to give a
Loc
as a starting state. Both the libraries provided supply a
getTop
function, which takes a tree and returns the
Loc
corresponding to the top of the tree. Thus a typical call to
traverse
might look like:
let t = Branch (Leaf 1) (Branch (Leaf 2) (Leaf 3))
in (getTop t) `traverse` (left >> swap >> right)

3 Examples

Travel
is too general to be used in itself, so there are examples given on the documentation pages for the libraries. Here are the links again:
  • TravelTree for binary trees.
  • TravelBTree for B-Trees; trees where each node has an arbitrary number of branches.

4 Code

Here's the base Zipper monad in full (download or download the entire library):

{-# OPTIONS_GHC -fglasgow-exts #-}
module Zipper where
 
-- A monad implementing for traversing data structures
-- http://haskell.org/haskellwiki/Zipper_monad
--------------------------------------------------------------------------------
 
import Control.Monad.State
 
data Loc c a = Loc { struct :: a,
                     cxt    :: c }
             deriving (Show, Eq)
 
newtype Travel loc a = Travel { unT :: State loc a }
     deriving (Functor, Monad, MonadState loc, Eq)
 
-- Exit Points
--
 
-- get out of the monad
traverse :: Loc c a            -- starting location (initial state)
         -> Travel (Loc c a) a -- locational computation to use
         -> a                  -- resulting substructure
traverse start tt = evalState (unT tt) start
 
-- Mutation
-- 
 
-- modify the substructure at the current node
modifyStruct :: (a -> a) -> Travel (Loc c a) a
modifyStruct f = modify editStruct >> liftM struct get where
    editStruct (Loc s c) = Loc (f s) c
 
-- put a new substructure at the current node
putStruct :: a -> Travel (Loc c a) a
putStruct t = modifyStruct $ const t
 
-- get the current substructure
getStruct :: Travel (Loc c a) a
getStruct = modifyStruct id -- works because modifyTree returns the 'new' tree