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Zipper monad/TravelTree

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== Code ==
 
== Code ==
 
The code for the TravelTree library is quite length, so you can just [http://haskell.org/sitewiki/images/8/8b/ZipperTree.hs download] it. Alternatively, you could download the [http://haskell.org/sitewiki/images/b/b7/Zipper.tar.gz entire zipper library].
 
The code for the TravelTree library is quite length, so you can just [http://haskell.org/sitewiki/images/8/8b/ZipperTree.hs download] it. Alternatively, you could download the [http://haskell.org/sitewiki/images/b/b7/Zipper.tar.gz entire zipper library].
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[[Category:Code]]

Latest revision as of 03:52, 8 October 2006

TravelTree
is a library based on the Zipper monad which is used for traversing binary trees. Read the documentation for the Zipper monad if you haven't already.

Contents

[edit] 1 Definition

data Tree a = Leaf a | Branch (Tree a) (Tree a) deriving (Show, Eq)
 
data Cxt a = Top
           | L (Cxt  a) (Tree a)
           | R (Tree a) (Cxt  a)
             deriving (Show)
 
type TreeLoc    a = Loc (Cxt a) (Tree a)
type TravelTree a = Travel (TreeLoc a) (Tree a)
We go with the standard definition of a labelless binary tree.
Cxt
is for storing the context of an element, and
TreeLoc
for precisely defining the position of an element within a tree, at the same time as defining the tree itself. See Zipper for an explanation of that idiom.

[edit] 2 Functions

[edit] 2.1 Moving around

There are five main functions for stringing together
TravelTree
computations:
left,  -- moves down a level, through the left branch
right, -- moves down a level, through the right branch
swap,  -- moves from a left branch to a right branch, or vice versa
up,    -- moves to the node's parent
top    -- moves to the top node
:: TravelTree a

All five return the subtree at the new location.

[edit] 2.2 Mutation

The three mutation functions defined by the generic Zipper monad (
modifyStruct
,
getStruct
and
putStruct
) are of course available, but there are no
TravelTree
-specific mutation functions.

[edit] 2.3 Node classification

There are four functions you can call to find out what kind of node a given location points to:

isTop,   -- is the location the top node?
isChild, -- is the location the child of some other node (i.e. not the top)?
isLeft,  -- is the location a left branch?
isRight  -- is the location a right branch?
:: TreeLoc a -> Bool
Note that these functions are not monadic but instead take a
TreeLoc
. The
TreeLoc
pointing to the current node is stored as the state in a
TravelTree
computation. Thus to call these functions within a
do
block, use
liftM
:
do top <- liftM isTop get
   when top $ right >> return ()

[edit] 3 Examples

The following examples use as the example tree:

t = Branch (Branch (Branch (Leaf 1) (Leaf 2))
                   (Leaf 3))
           (Branch (Leaf 4)
                   (Leaf 5))
(thumbnail)
The example tree

[edit] 3.1 A simple path

This is a very simple example showing how to use the movement functions:

leftLeftRight :: TravelTree a
leftLeftRight = do left
                   left
                   right

Result of evaluation:

*Tree> (getTop t) `traverse` leftLeftRight
Leaf 2

[edit] 3.2 Tree reverser

This is a more in-depth example showing
getTree
and
putTree
, but is still rather contrived as it's easily done without the zipper (the zipper-less version is shown below).

The algorithm reverses the tree, in the sense that at every branch, the two subtrees are swapped over.

revTree :: Tree a -> Tree a
revTree t = (getTop t) `traverse` revTree' where
    revTree' :: TravelTree a
    revTree' = do t <- getTree
                        case t of
                          Branch _ _ -> do left
                                           l' <- revTree'
                                           swap
                                           r' <- revTree'
                                           up
                                           putTree $ Branch r' l'
                          Leaf x     -> return $ Leaf x
 
-- without using the zipper:
revTreeZipless :: Tree a -> Tree a
revTreeZipless (Leaf x)       = Leaf x
revTreeZipless (Branch xs ys) = Branch (revTreeZipless ys) (revTreeZipless xs)

Result of evaluation:

*Tree> revTree $ Branch (Leaf 1) (Branch (Branch (Leaf 2) (Leaf 3)) (Leaf 4))
Branch (Branch (Leaf 4) (Branch (Leaf 3) (Leaf 2))) (Leaf 1)

[edit] 3.2.1 Generalisation

Einar Karttunen (musasabi) suggested generalising this to a recursive tree mapper:

treeMap :: (a -> Tree a)                -- what to put at leaves
        -> (Tree a -> Tree a -> Tree a) -- what to put at branches
        -> (Tree a -> Tree a)           -- combinator function
treeMap leaf branch = \t -> (getTop t) `traverse` treeMap' where
    treeMap' = do t <- getTree
                  case t of
                    Branch _ _ -> do left
                                     l' <- treeMap'
                                     swap
                                     r' <- treeMap'
                                     up
                                     putTree $ branch l' r'
                    Leaf x     -> return $ leaf x
revTree
is then easy:
revTreeZipper :: Tree a -> Tree a
revTreeZipper = treeMap Leaf (flip Branch)
It turns out this is a fairly powerful combinator. As with
revTree
, it can change the structure of a tree. Here's another example which turns a tree into one where siblings are sorted, i.e. given a
Branch l r
, if
l
and
r
are leaves, then the value of
l
is less than or equal to that of
r
. Also, if one of
l
or
r
is a
Branch
and the other a
Leaf
, then
l
is the
Leaf
and
r
the
Branch
:
sortSiblings :: Ord a => Tree a -> Tree a
sortSiblings = treeMap Leaf minLeaves where
    minLeaves l@(Branch _ _) r@(Leaf _       ) = Branch r l
    minLeaves l@(Leaf _)     r@(Branch _ _   ) = Branch l r
    minLeaves l@(Branch _ _) r@(Branch _ _   ) = Branch l r
    minLeaves l@(Leaf x)     r@(Leaf y       ) = Branch (Leaf $ min x y)
                                                        (Leaf $ max x y)

Result of evaluation:

*Tree> sortSiblings t
Branch (Branch (Leaf 3) (Branch (Leaf 1) (Leaf 2))) (Branch (Leaf 4) (Leaf 5))

[edit] 4 Code

The code for the TravelTree library is quite length, so you can just download it. Alternatively, you could download the entire zipper library.