Integer

data Integer :: *
base Prelude
Arbitrary-precision integers.
data IntegerHandling
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
IntegerL :: Integer -> Lit
template-haskell Language.Haskell.TH.Syntax, template-haskell Language.Haskell.TH
Used for overloaded and non-overloaded literals. We don't have a good way to represent non-overloaded literals at the moment. Maybe that doesn't matter?
integer :: GenTokenParser s u m -> ParsecT s u m Integer
parsec Text.Parsec.Token, parsec Text.ParserCombinators.Parsec.Token
This lexeme parser parses an integer (a whole number). This parser is like natural except that it can be prefixed with sign (i.e. '-' or '+'). Returns the value of the number. The number can be specified in decimal, hexadecimal or octal. The number is parsed according to the grammar rules in the Haskell report.
integer :: Integer -> Doc
pretty Text.PrettyPrint.HughesPJ, pretty Text.PrettyPrint, template-haskell Language.Haskell.TH.PprLib
integerDec :: Integer -> Builder
bytestring Data.ByteString.Builder
Currently slow. Decimal encoding of an Integer using the ASCII digits.
integerL :: Integer -> Lit
template-haskell Language.Haskell.TH.Lib, template-haskell Language.Haskell.TH
fromInteger :: Num a => Integer -> a
base Prelude
toInteger :: Integral a => a -> Integer
base Prelude
package AC-HalfInteger
package
This Haskell library is a simple implementation of half-integers. That is, it provides a type that can represent both normal integers and integers plus a half. Changes: * Fixed documentation glitches. * Added Integral contexts to some functions. Version 1.2.1
AlphaInteger :: PixelFormat
OpenGL Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization
BGRAInteger :: PixelFormat
OpenGL Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization
BGRInteger :: PixelFormat
OpenGL Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization
BlueInteger :: PixelFormat
OpenGL Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization
GreenInteger :: PixelFormat
OpenGL Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization
maxIntegerSamples :: GettableStateVar GLsizei
OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Specification
readInteger :: ByteString -> Maybe (Integer, ByteString)
bytestring Data.ByteString.Char8, bytestring Data.ByteString.Lazy.Char8
readInteger reads an Integer from the beginning of the ByteString. If there is no integer at the beginning of the string, it returns Nothing, otherwise it just returns the int read, and the rest of the string.
RedInteger :: PixelFormat
OpenGL Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization
RGBAInteger :: PixelFormat
OpenGL Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization
RGBInteger :: PixelFormat
OpenGL Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization

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