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PrimitiveMode
Packages
OpenGL
data
PrimitiveMode
OpenGL
Graphics.Rendering.OpenGL.GL.BeginEnd
Specification of the way the vertices given during renderPrimitive are interpreted. In the description of the constructors,
n
is an integer count starting at one, and
N
is the total number of vertices specified.
©
Neil Mitchell
2004-2012, version 4.2.11