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all
-bytestring +opengl
Packages
bytestring
OpenGL
All
ClientAttributes
:: ClientAttributeGroup
OpenGL
Graphics.Rendering.OpenGL.GL.SavingState
All
ServerAttributes
:: ServerAttributeGroup
OpenGL
Graphics.Rendering.OpenGL.GL.SavingState
c
all
List
:: DisplayList -> IO ()
OpenGL
Graphics.Rendering.OpenGL.GL.DisplayLists
c
all
Lists
:: GLsizei -> DataType -> Ptr a -> IO ()
OpenGL
Graphics.Rendering.OpenGL.GL.DisplayLists
type
NURBSBeginC
all
back
= PrimitiveMode -> IO ()
OpenGL
Graphics.Rendering.OpenGL.GLU.NURBS
type
NURBSColorC
all
back
= Color4 GLfloat -> IO ()
OpenGL
Graphics.Rendering.OpenGL.GLU.NURBS
type
NURBSEndC
all
back
= IO ()
OpenGL
Graphics.Rendering.OpenGL.GLU.NURBS
type
NURBSNormalC
all
back
= Normal3 GLfloat -> IO ()
OpenGL
Graphics.Rendering.OpenGL.GLU.NURBS
type
NURBSVertexC
all
back
= Vertex3 GLfloat -> IO ()
OpenGL
Graphics.Rendering.OpenGL.GLU.NURBS
withNURBSBeginC
all
back
:: NURBSObj -> NURBSBeginCallback -> IO a -> IO a
OpenGL
Graphics.Rendering.OpenGL.GLU.NURBS
withNURBSColorC
all
back
:: NURBSObj -> NURBSColorCallback -> IO a -> IO a
OpenGL
Graphics.Rendering.OpenGL.GLU.NURBS
withNURBSEndC
all
back
:: NURBSObj -> NURBSEndCallback -> IO a -> IO a
OpenGL
Graphics.Rendering.OpenGL.GLU.NURBS
withNURBSNormalC
all
back
:: NURBSObj -> NURBSNormalCallback -> IO a -> IO a
OpenGL
Graphics.Rendering.OpenGL.GLU.NURBS
withNURBSVertexC
all
back
:: NURBSObj -> NURBSVertexCallback -> IO a -> IO a
OpenGL
Graphics.Rendering.OpenGL.GLU.NURBS
©
Neil Mitchell
2004-2012, version 4.2.11