reverse -package

reverse :: [a] -> [a]
base Prelude, base Data.List
reverse xs returns the elements of xs in reverse order. xs must be finite.
reverse :: ByteString -> ByteString
bytestring Data.ByteString, bytestring Data.ByteString.Char8
O(n) reverse xs efficiently returns the elements of xs in reverse order.
reverse :: ByteString -> ByteString
bytestring Data.ByteString.Lazy, bytestring Data.ByteString.Lazy.Char8
O(n) reverse xs returns the elements of xs in reverse order.
reverse :: Seq a -> Seq a
containers Data.Sequence
O(n). The reverse of a sequence.
reverse :: Text -> Text
text Data.Text.Lazy
O(n) reverse t returns the elements of t in reverse order.
reverse :: Text -> Text
text Data.Text
O(n) Reverse the characters of a string. Subject to fusion.
reverseIter :: Text -> Int -> (Char, Int)
text Data.Text.Unsafe
O(1) Iterate one step backwards through a UTF-16 array, returning the current character and the delta to add (i.e. a negative number) to give the next offset to iterate at.
module Data.Functor.Reverse
transformers Data.Functor.Reverse
Making functors whose elements are notionally in the reverse order from the original functor.
Reverse :: f a -> Reverse f a
transformers Data.Functor.Reverse
newtype Reverse f a
transformers Data.Functor.Reverse
The same functor, but with Foldable and Traversable instances that process the elements in the reverse order.
AndReverse :: LogicOp
OpenGL Graphics.Rendering.OpenGL.GL.PerFragment
FuncReverseSubtract :: BlendEquation
OpenGL Graphics.Rendering.OpenGL.GL.PerFragment
getReverse :: Reverse f a -> f a
transformers Data.Functor.Reverse
OrReverse :: LogicOp
OpenGL Graphics.Rendering.OpenGL.GL.PerFragment