text

text :: Array -> Int -> Int -> Text
text Data.Text.Internal
Smart constructor.
text :: String -> Doc
template-haskell Language.Haskell.TH.PprLib
text :: String -> Doc
pretty Text.PrettyPrint.HughesPJ, pretty Text.PrettyPrint
A document of height 1 containing a literal string. text satisfies the following laws: *  s <> text t = text > (s++ * text "" <> x = x, if x non-empty The side condition on the last law is necessary because text "" has height 1, while empty has no height.
text :: String -> HtmlAttr
html Text.Html, xhtml Text.XHtml.Transitional
package text
package
An efficient packed, immutable Unicode text type (both strict and lazy), with a powerful loop fusion optimization framework. The Text type represents Unicode character strings, in a time and space-efficient manner. This package provides text processing capabilities that are optimized for performance critical use, both in terms of large data quantities and high speed. The Text type provides character-encoding, type-safe case conversion via whole-string case conversion functions. It also provides a range of functions for converting Text values to and from ByteStrings, using several standard encodings. Efficient locale-sensitive support for text IO is also supported. These modules are intended to be imported qualified, to avoid name clashes with Prelude functions, e.g. > import qualified Data.Text as T To use an extended and very rich family of functions for working with Unicode text (including normalization, regular expressions, non-standard encodings, text breaking, and locales), see the text-icu package: http://hackage.haskell.org/package/text-icu Version 1.0.0.0
package text-binary
package
The library provides binary instances for strict and lazy text types. Version 0.1.0
package text-format
package
A text formatting library optimized for both ease of use and high performance. Version 0.3.1.0
package text-format-simple
package
Tiny library dedicated for text formating in C# style. Version 1.1.0
package text-icu
package
Haskell bindings to the International Components for Unicode (ICU) libraries.  These libraries provide robust and full-featured Unicode services on a wide variety of platforms. Features include: * Both pure and impure bindings, to allow for fine control over efficiency and ease of use. * Breaking of strings on character, word, sentence, and line boundaries. * Access to the Unicode Character Database (UCD) of character metadata. * String collation functions, for locales where the conventions for lexicographic ordering differ from the simple numeric ordering of character codes. * Character set conversion functions, allowing conversion between Unicode and over 220 character encodings. * Unicode normalization.  (When implementations keep strings in a normalized form, they can be assured that equivalent strings have a unique binary representation.) * Regular expression search and replace. Version 0.6.3.7
package text-json-qq
package
text-json-qq provides json quasiquatation for Haskell. This package expose the function jsonQQ that compile time converts json code into a Text.JSON.JSValue. jsonQQ got the signature > jsonQQ :: QuasiQuoter. Consult documentation in the module Text.JSON.QQ. Version 0.4.1
package text-latin1
package
This package provides various functions over the ASCII ang Latin-1 portions of the Char and Word8 data types. Version 0.2
package text-locale-encoding
package
package text-printer
package
This package provides an interface for injecting text into monoids such as builders and printers. Version 0.3
package text-register-machine
package
An implementation of Lawrence S. Moss' 1# language and Text Register Machine (http://www.indiana.edu/~iulg/trm/). Version 0.4.0
package text-xml-generic
package
Text.XML.Generic can automatically serialize from the Data-type class to XML-strings. Version 0.1.1
package text-xml-qq
package
XML quasiquoter. Can convert XML code into Haskell data structures compile time. At the moment only Text.XML.Light (xml-package) backend. Supports namespaces, attributes, embedding Haskell variables etc. See github for more information and examples of usage. Version 0.1
textarea :: Html -> Html
html Text.Html, xhtml Text.XHtml.Strict, xhtml Text.XHtml.Frameset, xhtml Text.XHtml.Transitional
textEncodingName :: TextEncoding -> String
base GHC.IO.Encoding.Types, base GHC.IO.Encoding
a string that can be passed to mkTextEncoding to create an equivalent TextEncoding.
textfield :: String -> Html
html Text.Html, xhtml Text.XHtml.Strict, xhtml Text.XHtml.Frameset, xhtml Text.XHtml.Transitional
package textmatetags
package
A simple Haskell program to provide tags for Haskell code completion in TextMate Version 0.0.1.2
textP :: Array -> Int -> Int -> Text
text Data.Text.Internal
Construct a Text without invisibly pinning its byte array in memory if its length has dwindled to zero.
package textPlot
package
Graph plots of y(x), parametric (x(t),y(t)), and polar r(phi) functions with ASCII text. Version 0.2
package texts
package
Common operations for different kinds of texts, including English-specific operations. Version 0.3.1
texture :: ParameterizedTextureTarget t => t -> StateVar Capability
OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Application
textureBinding :: BindableTextureTarget t => t -> StateVar (Maybe TextureObject)
OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Objects
textureBorder :: QueryableTextureTarget t => TextureQuery t Border
OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Queries
textureBorderColor :: ParameterizedTextureTarget t => t -> StateVar (Color4 GLfloat)
OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Parameters
textureCompareFailValue :: ParameterizedTextureTarget t => t -> StateVar GLclampf
OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Parameters
textureCompareMode :: ParameterizedTextureTarget t => t -> StateVar (Maybe ComparisonFunction)
OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Parameters
textureCompareOperator :: ParameterizedTextureTarget t => t -> StateVar (Maybe TextureCompareOperator)
OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Parameters
textureCompressedImageSize :: QueryableTextureTarget t => TextureQuery t (Maybe GLsizei)
OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Queries
textureDepthBits :: QueryableTextureTarget t => TextureQuery t GLsizei
OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Queries
textureFilter :: ParameterizedTextureTarget t => t -> StateVar (MinificationFilter, MagnificationFilter)
OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Parameters
textureFunction :: StateVar TextureFunction
OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Environments
textureGenMode :: TextureCoordName -> StateVar (Maybe TextureGenMode)
OpenGL Graphics.Rendering.OpenGL.GL.CoordTrans
textureIndexSize :: QueryableTextureTarget t => TextureQuery t GLsizei
OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Queries
textureIntensitySize :: QueryableTextureTarget t => TextureQuery t GLsizei
OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Queries
textureInternalFormat :: QueryableTextureTarget t => TextureQuery t PixelInternalFormat
OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Queries
textureLevelRange :: ParameterizedTextureTarget t => t -> StateVar (Level, Level)
OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Parameters
textureLODRange :: ParameterizedTextureTarget t => t -> StateVar (LOD, LOD)
OpenGL Graphics.Rendering.OpenGL.GL.Texturing.Parameters

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