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unsafePreservingMatrix
+opengl
Packages
OpenGL
unsafePreservingMatrix
:: IO a -> IO a
OpenGL
Graphics.Rendering.OpenGL.GL.CoordTrans
A more efficient, but potentially dangerous version of
preservingMatrix
: The given action is not allowed to throw an exception or change the current matrix mode permanently.
©
Neil Mitchell
2004-2012, version 4.2.11