vertex

vertex :: Vertex a => a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
vertexAttrib :: VertexAttrib a => IntegerHandling -> AttribLocation -> a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
vertexAttrib1 :: VertexAttribComponent a => AttribLocation -> a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
vertexAttrib1I :: VertexAttribComponent a => AttribLocation -> a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
vertexAttrib1Iv :: VertexAttribComponent a => AttribLocation -> Ptr a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
vertexAttrib1N :: VertexAttribComponent a => AttribLocation -> a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
vertexAttrib1Nv :: VertexAttribComponent a => AttribLocation -> Ptr a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
vertexAttrib1v :: VertexAttribComponent a => AttribLocation -> Ptr a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
vertexAttrib2 :: VertexAttribComponent a => AttribLocation -> a -> a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
vertexAttrib2I :: VertexAttribComponent a => AttribLocation -> a -> a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
vertexAttrib2Iv :: VertexAttribComponent a => AttribLocation -> Ptr a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
vertexAttrib2N :: VertexAttribComponent a => AttribLocation -> a -> a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
vertexAttrib2Nv :: VertexAttribComponent a => AttribLocation -> Ptr a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
vertexAttrib2v :: VertexAttribComponent a => AttribLocation -> Ptr a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
vertexAttrib3 :: VertexAttribComponent a => AttribLocation -> a -> a -> a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
vertexAttrib3I :: VertexAttribComponent a => AttribLocation -> a -> a -> a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
vertexAttrib3Iv :: VertexAttribComponent a => AttribLocation -> Ptr a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
vertexAttrib3N :: VertexAttribComponent a => AttribLocation -> a -> a -> a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
vertexAttrib3Nv :: VertexAttribComponent a => AttribLocation -> Ptr a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec
vertexAttrib3v :: VertexAttribComponent a => AttribLocation -> Ptr a -> IO ()
OpenGL Graphics.Rendering.OpenGL.GL.VertexSpec

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