[Haskell-beginners] cabal install errors & issues
andres.loeh at googlemail.com
Fri Aug 17 10:16:34 CEST 2012
Sorry for singling out this one message of the thread to reply to a
bunch of messages.
> Can you try upgrading "cabal-install" to see if the new solver handles
> it better? I think the new version works with what is in the platform.
> If you also get errors there might be ways to make it go ...
I just tried installing cabal-dev on a clean platform, and I can
confirm it doesn't work:
$ cabal install --dry-run cabal-dev
In order, the following would be installed:
tar-0.3.2.0 (new package)
transformers-0.2.2.0 (new version)
mtl-184.108.40.206 (new version)
parsec-3.1.3 (new version)
network-220.127.116.11 (new version)
HTTP-4000.2.3 (reinstall) changes: mtl-2.1.1 -> 18.104.22.168, network-22.214.171.124 ->
126.96.36.199, parsec-3.1.2 -> 3.1.3
cabal-dev-0.9.1 (new package)
Warning: The following packages are likely to be broken by the reinstalls:
Use --force-reinstalls if you want to install anyway.
Investigating the dependencies, it seems cabal-dev depends on
transformers < 0.3, which in turn leads to an older mtl being picked,
and all the other problems.
I've only just come to this thread. There are a couple of things that
are strange. The original poster shows logs where base version changes
are listed. That's really puzzling to me. GHC usually has one version
of base installed, and that can't be changed. So why are there
several? Also, there are multiple versions of the Haskell Platform
being listed as possibly being broken. How can multiple versions of
the platform be installed at once? So something to me looks to be
strange with that installation.
There also seems to be a misconception that "switching to cabal-dev"
means no longer using cabal-install. I just want to clarify that this
isn't the case. The use of cabal-dev offers additional sandboxing
functionality and wraps cabal-install, but you're still using it.
The next release of cabal-install (don't know when that'll happen
though, unfortunately) will most likely have sandboxing functionality
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