[Haskell-beginners] GLFW-b and textures...

emacstheviking objitsu at gmail.com
Wed Apr 3 13:12:16 CEST 2013


Seems there is no texture support, I tried this code on faith:

    GLFW.loadTexture2D "eric.tga"

and no dice... looked closer and it really looks like GLFW-b doesn't
support it, which I am sure i read somewhere.

How *easy* would it be to add it... I have played with FFI, tried to do a
wrapper around the Wii libwiimote library but gave up after managing to
open and close a handle.

I better start reading the source I guess, I am sure it won't be that hard
to follow the pattern...

Thanks,
Sean.
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