<div dir="ltr"><div class="gmail_quote"><div dir="ltr">Hello All,<br><br>I've been spending all my nights lately on my final self-given Haskell "learning exercise" - a Spacewar! [<a href="http://en.wikipedia.org/wiki/Spacewar" target="_blank">http://en.wikipedia.org/wiki/Spacewar</a>!] clone.<br>
<br>It is playable but lacks the features that perfect a game - score system, menu etc' - and there's some hacks in areas where I didn't feel that implementing it prettily would teach me anything.<br><br>The game is available under the BSD license in my github [<a href="http://github.com/SonOfLilit/purewars" target="_blank">http://github.com/SonOfLilit/purewars</a>].<br>
<br>I would be very happy if anyone would bother to review my code and suggest ways that I could improve it, since this is a learning exercise.<br><br><br>Thanks,<br> -- Aur<br></div>
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