OpengGL lockup using GHC 6.6 on Intel Mac
Deborah Goldsmith
dgoldsmith at mac.com
Fri Dec 1 20:13:31 EST 2006
I can reproduce this with ghc-6.6 built from source as well. I
sampled ghc while it was stuck like this, and it looks like it's
trying to open a GUI event loop (not surprising if it's opening a
window). It looks like something about that is not working.
Unfortunately, the Intel binary distribution on the downloads page is
missing some of the OpenGL C headers, and so won't work properly either.
Deborah
On Dec 1, 2006, at 10:19 AM, Joe Jones wrote:
> Well, it doesn't lock the whole machine but loading Alpha3D.hs int
> GHCi and typing main causes a window to be displayed with no content
> and ghc 6.6 locked up, requiring a hard kill.
>
> On 12/1/06, Sven Panne <sven.panne at aedion.de> wrote:
>> Am Mittwoch, 29. November 2006 19:29 schrieb Joe Jones:
>> > [...] Anyone know of any issues with the current HOpenGL on
>> Intel? [...]
>>
>> The Haskell versions of the NeHe tutorials work for me on x86_64
>> openSUSE 10.1
>> (GHC 6.6 and bleeding edge GHC from darcs repo, perhaps a few
>> weeks old), so
>> I guess that this is a Mac issue. Jason converted the tutorials on
>> a G4, so I
>> assume it is a problem with Mac + Intel. I don't have access to
>> such a
>> platform, so some help is needed. Do any of the examples from
>>
>> http://darcs.haskell.org/packages/GLUT/examples/
>>
>> work on your platform?
>>
>> Cheers,
>> S.
>>
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