[Haskell-cafe] optimising for vector units
mattr at ics.mq.edu.au
Sun Jul 25 07:53:54 EDT 2004
Does anybody know if any of the Haskell compilers are able to optimise for
vector units (like MMX, SSE(2), 3D_Now! and AltiVec)?
My investigations have revealed that c requires special programming
constructs to make the most of these processor capabilites (i.e. the
compiler is not able to work it out for itself).
Is there any work on getting haskell compilers to work this kind of thing
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