[Haskell-cafe] creating graphics the functional way

Hugh Perkins hughperkins at gmail.com
Wed Aug 8 00:27:54 EDT 2007


On 8/8/07, Conal Elliott <conal at conal.net> wrote:
>
> *Unless*, you abandon the traditional acceleration of a fixed set of 2D
> (or 3D) primitives and transformations and instead compile into graphics
> processor code as in http://conal.net/Vertigo .
>

Wow, cool :-)
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