[Haskell-cafe] Troubles understanding memoization in SOE

Don Stewart dons at galois.com
Wed Sep 26 13:17:15 EDT 2007


paul.hudak:
> Henning Thielemann wrote:
> >On Wed, 26 Sep 2007, Peter Verswyvelen wrote:
> >>I hope I won't come to the conclusion that after one year learning 
> >>the cool lazy functional programming language Haskell (which I want 
> >>to use for making simple videogames in a clean way for teaching),
> >I haven't tested it, but know of the existence of "Haskell in Space":
> >  http://www.informatik.uni-bremen.de/~cxl/lehre/pi3.ws01/asteroids/
> 
> Also see these two:
> 
> http://www.haskell.org/haskellwiki/Frag
> http://haskell.org/yale/papers/haskell-workshop03/index.html
> 

And don't forget these three games that got mentioned during the week.

    Octane Mech:
    http://berlinbrowndev.blogspot.com/2007/09/octane-mech-opengl-haskell-based-mech.html

    OpenGL Tetris:
    http://myawesomeblag.blogspot.com/2007/03/opengl-tetris-in-haskell.html

    Games in Haskell video:
    http://www.londonhug.net/2007/09/21/games-in-haskell-video-now-available/


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