[Haskell-cafe] Re: An idea - Feasibility and effort
ben.franksen at online.de
Tue Jan 22 18:20:01 EST 2008
> Idea 1:
> A Traceroute visualizer.
> I saw the video on the London Haskell Group on how to create a game in
> Haskell, and loved the "rotating earth" part of the game. (Space
> Invaders or something like that). Combine the earth (with a Google
> earth touch) with a traceroute backend and animate packet routing via
> different cities live on the screen.
> I like this idea. More of a fun project than a useful one. Probably
> Haskell isnt a good language to implement it, but as they say, one
> should never think about moulding a project to suit the language you
> code in.
Just out of curiosity: how do you plan to find out server locations (beyond
the obvious top-level domain -> country heuristics)?
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