[Haskell-cafe] Design question

haskell at kudling.de haskell at kudling.de
Thu Dec 17 09:02:03 EST 2009


> I'd strongly recommend you simply choose a set of geometric objects
> paths, polygons, whatever... and work with those, only considering SVG
> as a final rendering step when you could probably just generate

I do, cheers.

The SVG model is just an intermediate representation for the SVG export/import
part.
Past experience told me, mapping SVG to my own models in one pass gets pretty
ugly.

Bye,
Lenny
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