[Haskell-cafe] Haskell on the iPhone

Ryan Trinkle ryant5000 at gmail.com
Tue Jun 23 01:23:31 EDT 2009


Rick,

I know some work has been done on JVM - iirc, Don Stewart did some work back
in the day, www.cse.unsw.edu.au/~pls/thesis/dons-thesis.ps.gz, but I'm not
sure how comprehensive it is.

Is anyone else interested in JVM-based Haskell targets?


Ryan

On Mon, Jun 22, 2009 at 20:42, Rick R <rick.richardson at gmail.com> wrote:

> This is definitely good news!
>
> So...  who's doing the Android/JVM target?  ;)
>
>
>
> On Mon, Jun 22, 2009 at 7:37 PM, Daniel Peebles <pumpkingod at gmail.com>wrote:
>
>> How exciting! I fully support the creation of a new mailing list about
>> iphone+haskell :)
>>
>> On Mon, Jun 22, 2009 at 6:30 PM, Ryan Trinkle<ryant5000 at gmail.com> wrote:
>> > Dear Haskellers,
>> >
>> > Recently, there's been a groundswell of activity in the Haskell
>> community
>> > regarding the Haskell's use in developing iPhone games.  The iPhone is a
>> > powerful, innovative platform (with a great monetization scheme, to
>> boot),
>> > and it's not surprising that many of us would want to develop apps for
>> it in
>> > our favorite language.
>> >
>> > I am proud to announce today that my company, iPwn Studios Inc., is
>> > currently preparing to release an open source patch to GHC that allows
>> it to
>> > output binaries for iPhone OS.  The patch will be released under a BSD
>> > license as soon as possible and hopefully integrated into the GHC
>> main-line
>> > in the near future.  As the first (to my knowledge) Haskell-based game
>> > studio, iPwn Studios is committed to giving back to the Haskell
>> community
>> > through open source - contributing to a rising tide that lifts us all.
>> >
>> > I would like to take this opportunity to propose the creation of a
>> > haskell-iphone mailing list, so that all Haskellers working with the
>> iPhone
>> > - whether for profit or for pleasure - can come together to make Haskell
>> a
>> > force to be reckoned with in the burgeoning iPhone App marketplace.
>> >
>> >
>> > Best wishes,
>> > Ryan Trinkle
>> > President, iPwn Studios Inc.
>> >
>> > P.S.: If you wish to be involved in the preparation of the GHC patch or
>> in
>> > the creation of iPwn Studios' first game, don't hesitate to contact me
>> by
>> > email (ryant5000 at gmail.com), AIM (RyanT5000), or IRC (RyanT5000 on
>> > irc.freenode.net).
>> >
>> >
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>> >
>> >
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>
>
>
> --
> "The greatest obstacle to discovering the shape of the earth, the
> continents, and the oceans was not ignorance but the illusion of knowledge."
>
> - Daniel J. Boorstin
>
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