[Haskell-cafe] Lambda-Cube 3D render engine
csaba.hruska at gmail.com
Mon Mar 16 18:12:52 EDT 2009
2009/3/16 Duane Johnson <duane.johnson at gmail.com>
> Looks great!
> By any chance, is the mesh loading functionality separate from the texture
Yes, it is completly separated from material, it only refers to material's
You can define the material writing a nice human readable script:
> -- Duane Johnson
> On Mar 16, 2009, at 1:01 PM, Csaba Hruska wrote:
> I've created a wiki page for my project.
> Currently only some text and screenshot are available.
> Additional documentation and source code are coming soon.. :)
> Csaba Hruska
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> Haskell-Cafe at haskell.org
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