[Haskell-cafe] 64-bit vs 32-bit haskell platform on Mac: misleading notice on Platform website?
carter.schonwald at gmail.com
Fri Sep 28 07:56:14 CEST 2012
do these problems also happen if your'e using the glut backend? (because if
its only glfw that has problems, then its something wrong in the ffi code,
but if its both, that suggests there may be some sort of systematic
@Lyndon, that sounds like a bug... especially since scotty seems to have no
C code in package... have you filed a bug report with the maintainers thats
On Thu, Sep 27, 2012 at 3:49 AM, Lyndon Maydwell <maydwell at gmail.com> wrote:
> I'm experiencing the same issues with compiled 64 bit working
> correctly, but interpreted causing all sorts of issues with Scotty.
> On Thu, Sep 27, 2012 at 3:45 PM, Christiaan Baaij
> <christiaan.baaij at gmail.com> wrote:
> > The behaviour seems to differ between versions of OS X.
> > A student has OS X 10.8 installed and is observing the described
> > 32-bit: interpreted and compiled work correctly
> > 64-bit: only compiled code works correctly
> > However, I have OS X 10.6, and I'm observing the following behaviour:
> > 32-bit: interpreted and compiled code work correctly
> > 64-bit: interpreted and compiled code work correctly
> > To test:
> > cabal install gloss --flags="-GLUT GLFW"
> > cabal unpack gloss-examples
> > cd <unpacked-folder>/picture/GameEvent
> > ghci -fno-ghci-sandbox Main.hs
> > main
> > I'll try to find another OS X 10.8 install (I don't want to upgrade) and
> see if the behaviour still emerges.
> > On Sep 26, 2012, at 11:03 PM, Carter Schonwald wrote:
> >> really? does the 64 bit code work correctly when compiled?
> >> if the compiled version works correctly, could you post a repo of some
> example codlets that *should work* on ghc 7.6 so i can sort out if its
> fixable. There were some similar problems with gtk / cairo for a while on
> OS X, and i was able to sort out reproducible instructions for getting
> things to work in that case.
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