Ralph Glass has a Xiang Qi board: <a href="http://xiangqiboard.blogspot.com/">http://xiangqiboard.blogspot.com/</a><br><br><div class="gmail_quote">On Mon, Apr 21, 2008 at 11:22 AM, Dougal Stanton <<a href="mailto:dougal@dougalstanton.net">dougal@dougalstanton.net</a>> wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">I'm having a go at making a functional board game (the back-end logic<br>
for one, at least) and as with all good projects it raises lots of<br>
questions. But I'll keep it to one this time.<br>
<br>
Does anyone know of functional-style implementations of<br>
chess/draughts/go/anything else that might give me ideas? I am writing<br>
a game of Thud (yes, from the Terry Pratchett book...) but I don't<br>
hold much hope of their being a functional-style Thud game already in<br>
existence!<br>
<br>
Cheers,<br>
<br>
D.<br>
<font color="#888888"><br>
--<br>
Dougal Stanton<br>
<a href="mailto:dougal@dougalstanton.net">dougal@dougalstanton.net</a> // <a href="http://www.dougalstanton.net" target="_blank">http://www.dougalstanton.net</a><br>
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</font></blockquote></div><br><br clear="all"><br>-- <br>I try to take things like a crow; war and chaos don't always ruin a picnic, they just mean you have to be careful what you swallow.<br><br>-- Jessica Edwards