<div class="gmail_quote">On Wed, Feb 4, 2009 at 1:50 AM, Achim Schneider <span dir="ltr"><<a href="mailto:barsoap@web.de">barsoap@web.de</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
<div><div></div><div class="Wj3C7c">I don't believe that it's possible to draw a clear destinction between<br></div></div>
"concerns the programmer" and "concerns the designer". In fact, I get<br>
offended by the notion that I'm inherently incapable of distinguishing<br>
readable from unreadable text, and think that the notion of designers<br>
being unable to do anything but assembling a colourful collage of the<br>
data they're given is more of a self-fulfilling prophecy than a truth.</blockquote><div><br></div><div>Having worked in the nexgen games industry with lots of designers and artists, I can only agree with Achim here. One cannot draw a hard line between programmers and designers, because these two come in all kinds of flavors ;-)</div>
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