[Haskell] Haskell version of Crystal Space 3D?
Manuel M T Chakravarty
chak at cse.unsw.edu.au
Wed Jun 22 04:01:19 EDT 2005
Benjamin L. Russell:
> Does anybody know any Haskell tool(s) corresponding to
> Crystal Space 3D ( see
The "simplest" solution would probably be to write a Haskell binding to
the Crystal Space 3D library. However, as Crystal Space 3D is huge,
that's a significant effort. This would be much like the existing
binding to OpenGL
only that Crystal Space 3D provides higher-level functionality.
to get an idea what is involved in producing library bindings.
More information about the Haskell