[HOpenGL] wxHaskell and OpenGL?
mai99dnn at studserv.uni-leipzig.de
Wed Aug 25 16:53:26 EDT 2004
I'm looking for a GUI for a small programm.
It will contain some OGL graphics.
My question is: Is there a way to combine opengl with an existing GUI without
loosing the functionality of GLUT? Or is it possible to open a GLUT-window in
an other GUI?
I've had a closer look at wxhaskell which seems not so difficult to use. But I
think theres no way to realise window in window idea because they have there
own implementation of an opengl panel.
If this works in any way, on what GUI should I have a closer look.
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