[HOpenGL] GL_BLEND

Yann Morvan morvany at cs.tcd.ie
Sun Oct 10 10:50:36 EDT 2004


I am not completely sure, but it looks like the binding groups
the enabling of basic blending and the specification of extended blending
equations together.
So that if you wanted to enable blending, you would do

blendEquation $= Just FuncAdd

and calling

blendEquation $= Nothing

to disable it.

	Yann



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