[HOpenGL] GLSL interface

Daniel Bergey bergey at alum.mit.edu
Wed Feb 20 18:26:31 CET 2013


What is the recommended way to create and use a Shader object?
Graphics.Rendering.OpenGL.GL.Shaders.Shaders has a function createShader
which looks good, but is not exported.  Similar not-exported functions
seem to exist for the Program type.

If there's still work do be done on this part of the library, I can
to test out some code and submit a pull request.

Thanks,
bergey



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